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Kairon

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Everything posted by Kairon

  1. at com.osroyale.content.activity.record.GlobalRecords.getActivities(GlobalRecords.java:96) ~[bin/:?]
  2. Game Records isn't working for me, even if I try to open it, it pops that error
  3. Hey, Anyone having issues with game records so far? it seems like its lack of something, getting an null as error ERROR: player=Daniel error while handling event: DialogueButtonPlugin [m java.lang.NullPointerException: null at com.osroyale.content.activity.record.GlobalRecords.getActivities(GlobalRecords.java:96) ~[bin/:?] at com.osroyale.content.activity.record.GlobalRecords.getTopRecord(GlobalRecords.java:76) ~[bin/:?] at com.osroyale.content.activity.record.PlayerRecord.showActivities(PlayerRecord.java:83) ~[bin/:?] at com.osroyale.content.activity.record.PlayerRecord.display(PlayerRecord.java:107) ~[bin/:?] at com.osroyale.content.activity.record.PlayerRecord.display(PlayerRecord.java:94) ~[bin/:?] at plugin.click.button.InformationTabButtonPlugin.lambda$8(InformationTabButtonPlugin.java:60) ~[bin/:?] at com.osroyale.content.dialogue.DialogueFactory.lambda$0(DialogueFactory.java:188) ~[bin/:?] at java.util.Optional.ifPresent(Unknown Source) ~[?:1.8.0_152] at com.osroyale.content.dialogue.DialogueFactory.execute(DialogueFactory.java:188) ~[bin/:?] at com.osroyale.content.dialogue.DialogueFactory.executeOption(DialogueFactory.java:106) ~[bin/:?] at plugin.click.button.DialogueButtonPlugin.onClick(DialogueButtonPlugin.java:34) ~[bin/:?] at com.osroyale.game.plugin.PluginContext.handleButtonClickEvent(PluginContext.java:432) ~[bin/:?] at com.osroyale.game.plugin.PluginContext.accept(PluginContext.java:39) ~[bin/:?] at com.osroyale.game.event.bus.PlayerDataBus.publish(PlayerDataBus.java:104) ~[bin/:?] at com.osroyale.net.packet.in.ButtonClickPacketListener.handlePacket(ButtonClickPacketListener.java:45) ~[bin/:?] at com.osroyale.net.packet.PacketRepository.lambda$0(PacketRepository.java:34) ~[bin/:?] at java.util.Optional.ifPresent(Unknown Source) ~[?:1.8.0_152] at com.osroyale.net.packet.PacketRepository.sendToListener(PacketRepository.java:34) ~[bin/:?] at com.osroyale.net.session.GameSession.processClientPackets(GameSession.java:63) ~[bin/:?] at java.util.Optional.ifPresent(Unknown Source) ~[?:1.8.0_152] at com.osroyale.game.engine.GameEngine.lambda$0(GameEngine.java:71) ~[bin/:?] at com.osroyale.game.world.entity.MobList.forEach(MobList.java:166) [bin/:?] at com.osroyale.game.engine.GameEngine.runOneIteration(GameEngine.java:70) [bin/:?] at com.google.common.util.concurrent.AbstractScheduledService$ServiceDelegate$Task.run(AbstractScheduledService.java:189) [guava-19.0.jar:?] at com.google.common.util.concurrent.Callables$3.run(Callables.java:100) [guava-19.0.jar:?] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_152] at java.util.concurrent.FutureTask.runAndReset(Unknown Source) [?:1.8.0_152] at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source) [?:1.8.0_152] at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [?:1.8.0_152] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_152] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_152] at java.lang.Thread.run(Unknown Source) [?:1.8.0_152] If anyone got it work, might aswell hit me up also. Thanks
  4. Kairon

    Ragefire

    Seems fine tbh
  5. Hey, i'm on struggle right now adding an VLS animation: I packed in 2571.gz since its supposed to be an VLS spec animation right I added this to my animation.java if (j == 6502) { anims[j] = new Animation(); anims[j].anInt352 = 18; anims[j].anIntArray353 = new int[] {168493102, 168493119, 168493200, 168493113, 168493153, 168493194, 168493134, 168493213, 168493149, 168493122, 168493098, 168493170, 168493170, 168493188, 168493205, 168493196, 168493165, 168493102 }; anims[j].anIntArray354 = new int[] {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}; anims[j].anIntArray355 = new int[] {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}; anims[j].anInt356 = -1; anims[j].anIntArray357 = null; anims[j].aBoolean358 = false; anims[j].anInt359 = 5; anims[j].anInt360 = -1; anims[j].anInt361 = -1; anims[j].anInt362 = 99; anims[j].anInt363 = 0; anims[j].anInt364 = 0; anims[j].anInt365 = 2; } And that's the result while im perfoming ::anim 6502 Any help is appreicated.

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