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Tyluur last won the day on January 9
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Hello world,Sevador #666 was a project that helped me learn a lot of important design principles in [2011-2012].Today I'm releasing it to the public.This is based on the true 666 deobfuscated client!Server: GitHub - Tyluur/SevadorNever forget where you came from.Enjoy! =]
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Nice to see my release made it here before me.
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Hello world,Novite was a project of mine that I created back in 2014.You can find details about it in this project thread: Novite-RS v666 - We Know What You Love.Someone in the Darkan community mentioned they were a fan of it back in the day, so I figured I might as well release it, in hopes some value can be extracted from it by someone across the net.It doesn't help anybody to keep things in your archives and not share them.Server: GitHub - Tyluur/Novite: The game server code for Novite - a branch from the Matrix code series.Client: GitHub - Tyluur/Novite-Client: This notable HD client connects to the Lotica game server, with all display modes working.MediaSetup instructions can be found in the README of the server contents.Note: This is a #666 lookalike, the packet structures are still #667.Long live RSPS - don't forget where you've came from.That is all.=]
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are u the real teddy
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Toronto Views >
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Bump - updated with embedded pictures.
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An open-source emulation of RuneScape in 2011, powered by RSMod v1 --- GitHub Links tek5 | tek5-fs | RSMod v1 --- Welcome to Tek5, a conversion of RSMod v1 to work with higher RuneScape client revisions (such as 602, 614, 633, 634, 667, etc). The core idea of this project is to provide higher revisions a modern and alternative to current options that are available. For too long the options were outdated code, unfinished "frameworks", or poorly done conversions (looking at you, Nalore). After spending a significant amount of time with RSMod for another project, Alycii decided to tackle the idea of using it for my personal favorite revision, 667. The ultimate goal of the project is to provide the code on an open-source platform, and stay as true as possible to data provided for this time era. (This means that the client public repositories will contain no modifications, custom content, or cache edits.) While the project remains open-source indefinitely, there is plans to host an "official world" that will provide people looking to play an official iteration of this project. We take a lot of inspiration from other projects such as 2009Scape, or Lost City in that we wish to remain true to our roots so people looking for custom content, OSRS additions, or otherwise would be encouraged to find something else that might suit their tastes! --- This iteration of RSMod also uses Greg's JS5 File Server rather than hosting it in the game server. For installation instructions, or to join the community, you can find all of the information you need on our GitHub readme page: Tek5 - readme. Resource Links & Credits Credit: Tomm0017, founder and developer for RSMod v1 - provided the original source work Credit: Greg, developed the JS5 File Server and Dusk, which Alycii use as a reference for packet structure Resource: OpenRS2 Archive, a collection of RuneScape cache archives, XTEA keys, and more Resource: Displee Archive, a collection of RuneScape cache archives, clients, and more Resource: 667 client, deobfuscated, an untouched deobfuscated client for the 667 revision
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Lotica server src: GitHub - Tyluur/Lotica: The game server for open667 is alternatively called Lotica - an Alotic remake. Lotica was a branch from the Matrix codebase. cache: [Hidden Content] client: [Hidden Content] You can use any clean 667 cache with this. Media [Hidden Content] This is what it looks like when you successfully boot it: [Main:82][01/28/2021 05:27:16]Lotica is running on the local server. [BootWorker:45][01/28/2021 05:27:16]Worker #9: Finished job 9 in 20 ms queue=[0, 12, 1, 13, 2, 14, 3, 15, 4, 16, 5, 6, 7, 8, 10, 11] [MapArchiveKeys:24][01/28/2021 05:27:16]Loaded 1744 map XTEA key(s) [BootWorker:45][01/28/2021 05:27:16]Worker #7: Finished job 7 in 33 ms queue=[0, 12, 1, 13, 2, 14, 3, 15, 4, 16, 5, 6, 8, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #3: Finished job 3 in 47 ms queue=[0, 12, 1, 13, 2, 14, 15, 4, 16, 5, 6, 8, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #1: Finished job 1 in 49 ms queue=[0, 12, 13, 2, 14, 15, 4, 16, 5, 6, 8, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #2: Finished job 14 in 40 ms queue=[0, 12, 13, 2, 15, 4, 16, 5, 6, 8, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #2: Finished job 2 in 62 ms queue=[0, 12, 13, 15, 4, 16, 5, 6, 8, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #8: Finished job 8 in 74 ms queue=[0, 12, 13, 15, 4, 16, 5, 6, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #1: Finished job 13 in 251 ms queue=[0, 12, 15, 4, 16, 5, 6, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #0: Finished job 12 in 254 ms queue=[0, 15, 4, 16, 5, 6, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #5: Finished job 5 in 338 ms queue=[0, 15, 4, 16, 6, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #3: Finished job 15 in 322 ms queue=[0, 4, 16, 6, 10, 11] [IncomingStreamHandler:33][01/28/2021 05:27:16]Loaded 69 decoded packets. [BootWorker:45][01/28/2021 05:27:16]Worker #4: Finished job 4 in 390 ms queue=[0, 16, 6, 10, 11] [BootWorker:45][01/28/2021 05:27:16]Worker #11: Finished job 11 in 377 ms queue=[0, 16, 6, 10] [BootWorker:45][01/28/2021 05:27:17]Worker #0: Finished job 0 in 458 ms queue=[16, 6, 10] [BootWorker:45][01/28/2021 05:27:17]Worker #6: Finished job 6 in 574 ms queue=[16, 10] [ObjectDefinitions:255][01/28/2021 05:27:17]Failed loading Object 39229. [ObjectDefinitions:255][01/28/2021 05:27:17]Failed loading Object 44867. [CommandHandler:44][01/28/2021 05:27:21]115 commands loaded. [BootWorker:45][01/28/2021 05:27:21]Worker #10: Finished job 10 in 5333 ms queue=[16] [ItemDefinitionLoader:66][01/28/2021 05:27:22]Cached all item definitions in 5810 [BootWorker:45][01/28/2021 05:27:22]Worker #4: Finished job 16 in 5810 ms queue=[] [ConsoleListener:34][01/28/2021 05:27:22]Populated 8 console responses. Use >>help for help using this system. [LoginRequestProcessor:76][01/28/2021 05:27:22]Login Request Processor initialized at 20ms/cycle [Main:88][01/28/2021 05:27:22]Game Server prepared in 6240 milliseconds. <==========---> 80% EXECUTING [3m 17s] > :run Here's the luxurious goat aka thread layout ---- The SoulPlay platform brings to you Lotica - The Revival of the Alotic Experience. With tons of bug-free content, an active community and a great staff & development team, Lotica is undeniably the best HD RSPS on the market. 1. Community [Hidden Content] The community here at Lotica is friendly and open to newcomers. We've been growing at a quick pace that is uncomparable to most servers. 2. Grand Exchange [Hidden Content] [Hidden Content] The grand exchange here at Lotica makes bartering goods simple! You can receive money for goods even while you're offline. 3. Nightmare Zone [Hidden Content] Train your combat stats or receive great rewards in our nightmare zone by killing beasts, unlocking powerups, and fighting to your death. 4. Quests [Hidden Content] Bonus features can be unlocked by completing quests, such as access to pets, lunar diplomacy wardrobes, and more. 5. Wilderness Activity [Hidden Content] Here at Lotica we understand the importance of an active wilderness. With tons of benefits in the wilderness, there is always something lurking in the shadows. Start your adventure today! Play at www.lotica.org
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