First off, if you're looking for content, I can say from developing using this base that RS-Mod doesn't contain a whole lot of content. However with that said, it definitely makes up for a lack of content with how easy it is to add your own content through the plugin system. Check the log of the server-side ensuring that there are no compilation errors with any of the Kotlin-based plugins. Sometimes, depending on which cache you are using, a script will throw an error (NPC ID's are dumped into a file from the server depending on which cache you use). Some may be incompatible with the #181 release, which is RS-mod's most recent build.