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Great Olm Object + NPC Ids and Coords


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Well, discovered the other day that Great Olm is indeed NOT an NPC, but rather an Object. The Objects might be a little difficult to find because they don't have the names you'd expect. There are NPC's with his names on them but they're invisible. What that's for, is for using it as a hitbox and keeping track of hitpoints and such. So here's the object IDs, and the coords they belong on, along with the NPC ids and their coords.

Objects:
Objects are stationary. They have animations you have to time with the attacks.

Right Claw: 29887
- Coords: 3220, 5733, 0
- Rotation: 3

Head: 29881
- Coords: 3220 5738, 0
- Rotation: 3

Left Claw: 29884
- Coords: 3220, 5743, 0
- Rotation: 3

 

NPCS
The npcs are used purely for hitboxes, hitpoints, sending attacks, etc. They should not move and use either ranged or magic attacks.

Left Claw: 7553
- 3223, 5733

Olm Head: 7554
- 3223, 5737

Right Claw: 7555
- 3223, 5742

 

Hope this helps clear up some stuff about Olm, took me ages to figure out his appearance uses Objects, and not NPCs. Also difficult to find if you're looking for an npc :P

PsfKQJX.png

Edited by OG KingFox
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