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Morytania Release || Blended Data || 25+ Bosses || Raids 2 items

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Features List:
317 loading osrs data
Economy
24 working skills
30+ bosses with pets
PK system with killstreaks
80+ Achievements
Free for all tournament
Cape particles
Gambling
Player owned shop
Custom interfaces
Trivia points system
WildyWyrm Boss Event
Revenant town
Clue scrolls
Crystal keys
Wilderness keys
Shooting star
Evil tree
Bank tabs
Money pouch
Edgeville home
Resizable mode
Zoom-able client
Shift dropping
Raids 1 & 2 items
Much more...

Things you'll need to do before hosting, although it's pretty much good to go for the most part:

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Donation system (optional, otherwise people will have to donate manually)Fix votingUpdate the command urls for ::rules, ::forums, ::discord, ::vote, ::store, etc.Update the urls on the navigation barChange server nameChange the background login screenThere were a couple broken achievementsZulrah boss needs to be fixed ::zul


Update logs

 

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Start of the project - RuneUnity base
Packed Justiciar armor, scythe of vitur, sanguinesti staff, ghrazi rapier, and avernic defender wield/inventory models.
Added server-sided definitions to the raids 2 equipment. (can be edited)
Particles have been fixed and show on its proper vertex. No more offset particles.
Applied particles to completionist cape and dungeoneering master cape.
Fixed a couple weapon interfaces which were "Unarmed"
Applied granite maul special attack to granite maul (or)
Added master cape models into the cache raw folder. (Need to be coded in Itemdef.java)
Packed 634 models
Fixed Vanguard models
Fixed all the weirdly animated gloves/platebodies/legs
Updated whip model to the newer one
Moved home to Edgeville
Removed all custom items (can easily be added back though)
Fixed weird map objects
Fixed skin colors
Added Raids 1 items and more
Updated Sprites
Updated some server messages
Removed fog
Added pet skotizo, cerberus, zulrah, kraken, wildywyrm and couple others.
Cleared out known backdoors
Removed RU-Warriors and Nazastarools
Transferred Wildywyrm Boss Event files
Made WildyWyrm areas multi
Zulrah drop loot via player position and not in the water
Fixed clue scroll caskets
Renamed red key to Wilderness key (needs to be added to npc drops)
Removed smilies
Fixed some issues with FFA
Fixed 2h animation
Closing client no longer popup website
Fixed Pk points
Implemented killstreaks system
Enabled Death npc upon player death
Added Shift dropping
Added Auto-join "help" cc
Added Kraken npc
Added Crazy Archaeologist npc
Fixed an issue with donator commands
Added in a youtuber rank
Added Bork npc and definitions (npc 7134)
Added Bork to the world map
Added Bork to the teleport interface
Added Bork drops
Fixed an issue with Bork hitting through prayer
Removed the awfully developed custom prestige system
Removed ::master from administrator command
Fixed a blank space in the Achievement panel
Repositioned the chest at gambling area
Fixed/improved boss pets inventory models
Updated various item definitions
Updated Runecrafting store
Updated Stardust store
Updated Vote store
Removed dragon pickaxe/hatchet from coin store
Much more shizzles...

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