Posted January 1, 20205 yr comment_42381 I have not tested this yet. feel free to leave some notes if using. Step 1: WorldController (or Scene) Tiles; Add the following... This is the hidden content, please Sign In or Sign Up Search for the following, where its defined. This is the hidden content, please Sign In or Sign Up Adjust it to the following This is the hidden content, please Sign In or Sign Up Search for the following, where its defined. This is the hidden content, please Sign In or Sign Up Adjust it to the following This is the hidden content, please Sign In or Sign Up Finally, the op stated to find all the "25" in WorldController, replace it with TILE_DRAW_DISTANCE Step 2: Model class; Add the following... This is the hidden content, please Sign In or Sign Up k2 is a standard variable in most clients so should be able to find, replace the following model draw distance new final draw distance. Like below. This is the hidden content, please Sign In or Sign Up
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