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omg fd up

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Everything posted by omg fd up

  1.  omg fd up posted a post in a topic in RSPS Models
    Some people were looking for this model just trying to help some people out. Please feel free if there is a model that you are interested in please leave a comment and what server the item is on and i more than likely can get it for you. https://gyazo.com/a56db9dd89c6d91b0ed58d62e87fc408?token=51f2e3e091eab5e9a97bda8a25a12dc1 https://gyazo.com/1ced1e181966866dd22f5561142afb80 Download link: https://www.dropbox.com/s/0h54pwphy5feg80/models to share.rar?dl=0 Please backup link..
  2.  omg fd up replied to Bananastreet's post in a topic in 317
    Thanks for the release and supporting the community
  3.  omg fd up replied to vinny's post in a topic in 317
    Thanks for sharing im sure the community will use this in some way Link is broken
  4. thanks for releasing im sure someone in the community will use.
  5.  omg fd up replied to Lagoon's post in a topic in Other (377-742)
    thanks for releasing this! ffffffffffffff
  6. Thanks for releasing however i believe the whole package was released atleast i have it
  7.  omg fd up replied to Jack's post in a topic in RSPS WEB Downloads
    Looks good! Thank you for sharing!
  8.  omg fd up replied to Sky's post in a topic in RSPS Tools Downloads
    Thanks bud, I needed the 1.41 version
  9.  omg fd up replied to Jack's post in a topic in HTML RSPS Templates
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  10.  omg fd up replied to Ghost's post in a topic in RSPS WEB Downloads
    */* */*
  11.  omg fd up replied to OG Zen's post in a topic in RS3
    */*
  12.  omg fd up posted a post in a topic in RSPS Models
    Had some people ask me for the Vorkath Armour models so figured i would release them! Download Here
  13.  omg fd up replied to Juice's post in a topic in 317
    sdsada
  14. I’m looking for someone to show me how to dump animations, also looking for someone to show me how to convert blender animations too .dat files so server can read
  15.  omg fd up replied to aporiahd's post in a topic in RSPS Help
    Change the amount of models the cache loads also i would recommend also changing the amount of poly that is loaded Within your client go to models.java and replace these values: public static int anIntArrayArray1674[][] = new int[12][65535];//maxPolygons1 public static int anIntArray1675[] = new int[65535];//maxPolygons2 public static int anIntArray1676[] = new int[65535];//maxPolygons3
  16. You don’t have use the sprite packer. There aren’t loaded cache sided. However, allow me until 7pm CST and i will get with you on discord and show you how to do it. Took me a min too also do it or figure it out. The images are loaded from the cache if you go to client files it showing a website they are pulling images from click it nothing appears the code was redone to pull from cache when they released the server
  17. Thank you for this!