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ItsMrSammeh

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    England

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  1. Thanks man, i gotta check this
  2. Thanks for the release brother
  3. I wish i saw this before i worked some on my server, this is epic.
  4. This is so sick, thank you man
  5. Nobody has any pointers at all?
  6. This is so dope, thank you! Might have to use it for my new project
  7. Hey guys - I've been working on building a OSRS server in node.js and surprisingly I've came further than i expected. I've got client connection packets handled and login handled, and now I'm faced with an issue - My client just renders a black world with the game UI. and I see that I'm constantly receiving packet 0? I also assume I have to send some packets in a certain order to get the world/region to render, could anyone give me a couple of pointers at which packets I need to send? I don't want spoon feeding, I'd just like to know how I have to structure this stuff - this is my first time doing this properly. I've looked through quite a few sources, it seems i send the map region then player details. Is this right? Thanks in advance
  8. Thank you - can't wait to dig in and take a look at it
  9. Just poking around - I'm a web developer and I used to dabble with RSPS some years ago. Some people would advise against it, but i'd love to attempt to build a rsps with Node.

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ltlimes

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What is a RSPS?

A RSPS, also known as RuneScape private server, is an online game based on RuneScape, and controlled by independent individuals.

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