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Omree

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Posts posted by Omree

  1. On 7/14/2018 at 7:44 PM, deaneo88 said:

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    Economy Skilling Bossing
    I am striving to maintain a stable economy as much as possible. 
    members must obtain items through skilling, bossing, PVP or any other ways.
    I am taking a look in every skill. 
    My goal is to make every skill enjoyable and trainable like it is in real Runescape. 
    There will be a Skilling XP Rate of x45 and a Combat XP Rate of x100
    I am striving to maintain a fun environment for players that are willing to PVM
    Therefore I am going to put much effort in writing combat scripts for NPC's.
    members will obtain boss points that can be used on shops.

    Credit to

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    feather 
     

    Swaghetti is offline

    how to setup the server

     

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    how to setup the client

     

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    Download LinK

     

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    It raises the wearer's damage and accuracy by 20% for all combat styles while fighting the following monsters:
     

    • Aberrant Specter
    • Ankou
    • Banshe
    • Crawling Hand
    • Ghast
    • Ghost
    • Monkey Zombie
    • Mummy
    • Revenants
    • Shades
    • Skeletons
    • Undead chicken
    • Undead cow
    • Zombie Rat

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    Single-casting and Autocasting has now been fixed

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    Farming has been added 
    I converted farming from my old server i've been working on.

    It supports:

    • Raking
    • Compost bin
    • All seeds
    • Fruit trees
    • Allotment patches
    • Hop patches
    • Bush patches
    • Tree patches
    • Flower patches
    • Herb patches
    • Composting patches
    • Watering patches

     

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    Dragonfire shield & Dragon combatscripts
    I rewrote the Leather- and Metal dragons combatscript. Dragonfire shield will now protect you against dragonfire and it will charge up:
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    Fixed NPC Render emotes / animations
    There was a bug that NPC's did not have a render animation or any other animations. Now it's fixed by repacking them into the cache.

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    Removed Edgeville Walls+Clipping

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    Jewelry Crafting
    Jewelry Crafting is added, players can know craft their own jewelry like the runescape way

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    Jewelry Enchanting has been added

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    Guthan's full special added + right attack animations

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    Ironman Mode has been added


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    High- and Low alchemy has been added

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    Skilling Task system: 

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    Group slayer system
    You can invite multiple players to your slayer group. This way its way more enjoyable to kill slayer creatures
     

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    Revenant Dungeon completely added
    Packed all the correct drops to every Revenant creature.

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    Combat HP overlay
    Track the hitpoints of an enemy monster:

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    Ancient cavern
    All shortcuts, ladders, stairs and NPC spawns are added in the ancient cavern.

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    Slayer combat scripts
    Scripts added for:

    • Cave Horrors
    • Abbysal Demons
    • Dark Beasts
    • Gargoyles
    • Abberant Specters
    • Dust Devils
    • Icestryke Wyrms
    • Chaos Elemental
    • Bloodvelds
    • Glacors
    • Glacytes

     

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    Plank making spell added
     

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    Grand exchange instant buying:
    Added exceptions for some items to be buyable from the grand exchange.
     

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    Wrote a drop table viewer for attack-able NPC's

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    Lunar diplomacy
    Wrote a small quest to obtain lunar spells. It's the Suqah part to make a Waking sleep vial. Kill Suqah and gather the ingredients to make the potion.

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    Hunter Kit spell

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    Humidify spell

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    String Jewelry spell

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    Fixed masks appearance:

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    Summoning combat and training corrected

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    Resource Dungeons added: 

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    Lava Flow mining: 

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    Warriors Guild (animated armour & cyclops) added

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    thanks

  2. On 10/18/2016 at 5:37 PM, KekDev said:

    Had this for a while and haven't seen the full version being released (except the Front-End by the designer himself aka Illuzive over at R-S)

    Contents:

    • Full Arios website (March 2016)
      • Vote
      • Donation Store
      • Custom Forums
      • Member CP
      • Admin CP
      • Message Center
    • SQl configs of the server & Staff dump (6.1 MB)


    Enjoy:

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    Live preview: 

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    !!

    On 10/18/2016 at 5:37 PM, KekDev said:

    Had this for a while and haven't seen the full version being released (except the Front-End by the designer himself aka Illuzive over at R-S)

    Contents:

    • Full Arios website (March 2016)
      • Vote
      • Donation Store
      • Custom Forums
      • Member CP
      • Admin CP
      • Message Center
    • SQl configs of the server & Staff dump (6.1 MB)


    Enjoy:

    Hidden Content

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    Live preview: 

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    !!

  3. On 9/20/2016 at 5:26 PM, Ace said:

    Download Link:

     

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    [/]
    [="4/24/2015"]
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    [="5/7/2015"]
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    [SPOILER="5/15/2015"]
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    [="5/17/2015"]
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    [spoiler="6/17/2015"]
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    [="6/18/2015"]
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    [="6/19/2015"]
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    [="6/21/2015"]

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    spoile

    [/spoiler]

    6/20/2015
        - Added runecrafting abyss via mage of zamorak in wilderness
        - Added 24/7 wilderness events that give wilderness more of an incentive to be in. {
            Fishing spawns
            Wilderness bosses
            Firemaking & Cooking bonus experience
            .. more to come
        }
        - Fixed character appearance customization
        - Added smart anti-pkp point farming system.
        - Added npc spawns [
            Added proper rock crabs (target selection and transformation)
            Added experiments (definitions & bonuses)
            Added yaks
            Added desert bandits
            Added monkey skeletons
            Added monkey guards
            Added armoured zombies
        ][/CODE]
    [/]
    [="6/21/2015"]

    
    
    6/21/2015
        - Added pyramid hunting shop with rewards
        - Added wilderness hunting shop with rewards {
            Added PvP Store to wilderness store possibilities
        }
        - Added shop support for buying items with different quantities (you can buy 5M coins from wilderness shop for example)
        - Renamed store owners to their useful name, rather than "Horvik" etc
        - Killing revenants will give you wilderness points, they no longer drop pvp items.
        - Removed old wilderness icon and replaced it with pvp flaming skull icon {
            Shows the combat levels that can attack you in the wilderness
        }
        - Added voting page on website
    [/CODE]
    [/]
    
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    [="4/18/2015"]


    [/]
    [="4/24/2015"]
    4/24/20125

    • Added shop handling
    •     Added nurse at home
    •     Finished thieving stall rewards
    •     Added money pouch
    •     Added clan wars ffa portal at home
    •     When you lose untradeables on death, you must run back to get them.
    •     Added high alchemy and low alchemy -> great money making        &nbsprlSnd.png*]        Thieving Stalls {
    •             Selling to general store will be little money but faster
    •             High alching will be more money but slower
    •         }
    •     Added item dialogues
    •     Added slayer tasks {
    •         Receiving a random slayer task by type
    •         Receiving a new task for 150K if you already have one
    •         When killing your slayer task, you have a chance to receive a cash drop
    •     }
    •     Converted matrix drops to .json drops per npc.
    •         E.G [
    •             To find the drops for a man, they are located in data..../man.json
    •             Modify/add drops quickly via the file
    •                 (Tool coming later to edit faster)
    •         ]
    •         Takes 10ms to read an npc drop from the file, and once it has been read it is cached in the server for faster usage.
    •     Added teleportating interface
    •     Continued construction reimplementation

    [/]
    [="4/25/2015"]
    4/25/2015

    • Added recipe for disaster quest
    • Converted npc bonuses and combat definitions to json, using the same file for all npcs per name {
    • Man.json
    • Has drops for all men, npc bonuses for all men and npc combat definitions for all men.
    • Stored in a map with has an npc id for the key, so different npc ids can be in the file.
    • }
    • Fixed bug: Freezing npcs stops them from hitting u
    • Added instant special granite maul
    • Examining npcs which are attackable tells you how much health they have left
    • Added player look customization 100% - Shoes, Makeover mage, hairdresser

    [/]
    [="4/27/2015"]
    4/27/2015

    •     Added all game currencies to info tab
    •     Added home teleport
    •     Removed 'Rewards' option from Vannaka - Zulrune points will replace slayer points
    •     Development on godwars dungeons has started. Changes from original godwars will be as follows:
    •         Traditionally in rsps the walking is removed from gwd, you must walk to the lairs in zulrune.
    •         Killcount monsters will actually be hard to kill, not just something you do quickly to fight the bosses.
    •         There will be separate killcounts per boss lair.

    [/]
    [="4/29/2015"]
    4/28/2015

    •     Added saradomin godwars
    •     Added bandos godwars
    •     Fixed teleporting with controller checks
    •     Handling controller actions has never been simpler:
    •        &nbsptongue.giflayer.getControllerManager().verifyControlerForOperation(GodWars.class).ifPresent(c -> {
    •             c.updateInterface()rlSnd.png*]        });

    4/29/2015

    •     Fixed option dialogue positioning to be centered
    •     Converted shops to json for easier saving & editting

    [/]
    [="5/2/2015"]
    5/2/2015

    •     Created new shop editting tool with the following features:
    •         Displays all shops in an ordered tree
    •         Updates a table with their items
    •             Support for dragging and dropping items into different slots in the table
    •             Right click support to delete items from the shop
    •         Right click support on shop for the following actions:
    •             Add item to the shop
    •             Edit shop
    •                 >> Edit shop name
    •                 >> Edit shop currency class name (used for point shops)
    •             Delete shop
    •         Able to add new shops to the existing list of shops
    •         Save button to save the current shops.
    •     Added zulrune point shop with untradeables
    •         With this update comes the full management of shops with different currencies
    •     Started player owned shop work

    [/]
    [="5/3/2015"]
    5/3/2015

    •     Player Owned Shops complete:
    •         Searching for another player's shop works
    •         You can't buy items from someone's shop while they are in renovation mode (Modifying their stock)
    •         All shops are saved at proper timing to ensure no items lost.
    •         Players viewing your shop will always see the most updated stock
    •         You set prices of items in your shop.
    •         To claim your coins from your shop, you must talk to the shop manager about your collection box.
    •         You must pay 1M coins to have your own shop
    •         Searching for items through all player shops has been done efficiently and has no strain on the game world
    •         Shop owners receive messages about items being bought from their shop if they're online during the purchase
    •     All godwar dungeons have been added
    •     NPC with no combat definitions can't be attacked.
    •     Godwars will only teleport you to the lobby, you find your way to the dungeons
    •     Started desert treasure...
    •         Everything completed but boss fights

    [/]
    [="5/7/2015"]
    5/7/2015

    •     Completed desert treasure quest {
    •         Rewards: Ancient spellbook access
    •     }
    •     Completed monkey madness quest {
    •         Rewards: korasi sword & greegree access
    •     }
    •     Added a confirmation dialogue for actions (starting quests for ex.) using the destroy dialogue box

    [/]
    [="5/9/2015"]
    5/9/2015

    •     Added new degrading management. Has support for the following items now: {
    •         Barrows items degrading (degrade while the player is in combat)
    •         Chaotics degrading (degrade while the player is in combat)
    •         Pvp Items degrading (degrade while the item is worn)
    •     }

    [/]
    [="5/12/2015"]
    5/12/2015
        

    • Started working on our website {
    •         All forum groups added
    •         All forums added
    •         All forum permissions added
    •         All forum icons added
    •         Recaptcha 2 usage for registration
    •     }    

    [/]
    [="5/15/2015"]

    • 5/15/2015
    •     Rewrote npc spawning to use region-based json loading.
    •     Added horror from the deep quest

    [/]
    [="5/16/2015"]
    5/16/20125

    •     Added treasure trails {
    •         Coordinate trail support
    •         Map trail support
    •         Action trail support
    •         Emote trail support
    •        &nbsprlSnd.png*]        Support for double agents or other fights for proceeding
    •        &nbsprlSnd.png*]        Added 5 of the following types of scrolls: map, coordinate, emote, actions (npc/object)
    •        &nbsprlSnd.png*]        Casket rewards all done for all tiers
    •     }
    •     Construction has been finished
    •     Fixed object spawning
    •     Forum announcements added for appeals & reports [player & bug]
    •     Shoutbox added on forums
    •     Forum integration started: usergroups are passed onto your ingame account
    •     Forum userbars added for all usergroups
    •     Forum crowns added for all usergroups
    •     Plank creation has been added + the spell
    •     Added wilderness resource center [A
    •         Runite ore rocks
    •         Thieving npc for cash
    •         Rocktail fishing
    •     ]
    •     Rewrote Nonmovingnpc class to have support for forced walking/forced non walking npcs

    [/]
    [="5/17/2015"]
    5/17/2015

    •     Wrote item repair manager with support for all barrow armours and chaotic equipment
    •     Wrote system for achievements and added at least 5 of each type: EASY, MEDIUM, HARD, ELITE
    •     Added lunar diplomacy and wrote a skeleton for miniquests + applied to previous ones
    •     Added items to the zulrune points shop

    [/]
    [="6/17/2015"]
    6/17/2015

    •     Development officially restarted
    •     ::commands command has been added, automatically updates when a new command is added, sorts based on command rights required
    •         Doesn't show commands that you don't have access to.
    •     Item examines & bonuses are now loaded from gson files
    •     New god books with epic bonuses after finishing HFTD {
    •         Bandos - Melee attack bonus, range & mage defence bonus
    •         Armadyl - Ranged attack bonus, mage defence bonus
    •         Ancient - Magic attack bonus, melee & range defence bonus
    •     }       &nbsprlSnd.png*]    Added different account types: {   &nbsprlSnd.png*]        Pkmode {
    •             Pros
    •                 Can set combat stats up to lvl 85 (prayer 52 only)
    •                 Dont have to do quests for pk items.   &nbsprlSnd.png*]            Cons
    •                 Drop rates from monsters is significantly lower
    •         }   &nbsprlSnd.png*]        Ironman {
    •             Slower experience rate
    •             Can't trade
    •             Can't pick up others' items
    •             Can't do stake duels against players
    •             Can't buy items from shops that players can sell back to
    •             When killing players in wildy, you can only loot their items if they're ironmen
    •         }
    •         Player Account Modes [
    •             Champion {
    •                 Slower experience rate
    •                 If they die once, all of their stats reset, their bank empties,
    •             }
    •         ]
    •     }
    •     Added new level up notifications
    •     Added modifying levels at sir tiffy cashien {
    •         You can reset skills for 2.5m each
    •         You can set skills for 3.5m each {
    •             You can only set skills to a level less than your current skill level
    •         }
    •     }
    •     Added item dialogues with support for item amount modification
    •     Added world floor items {
    •         Support for multiple items
    •         Each item has a delay number, which is the amount of seconds to wait after it has been picked up for the item to reappear
    •     }
    •     Added item on item handling {
    •         Spirit shield making
    •         Full key making
    •         Godsword making
    •         Vine whip making
    •         Dragon sq making
    •         Dragon platebody making
    •     }
    •     Added gertrudes cat {   &nbsprlSnd.png*]        Pet access as reward
    •             You loose your pets when you die
    •         Players can have up to 3 at the same time, as long as their size is not too big
    •     }
    •     Finished cow milking

    [/]
    [="6/18/2015"]

    6/18/2015

    •     Added level targets
    •     Transferred everything to Intellij IDEA
    •     Added more teleport locations
    •     Moved quest location to north of edgeville, and cleared that space up.
    •         No objects, no ladders, no men.
    •         Objects are respawned on tiles that objects previously existed on
    •     Added items on death handling: {
    •         Untradeable items are dropped on death unless you're a donator
    •             Donators keep them in their inventory           &nbsprlSnd.png*]        Some untradeables though are deleted on death and you have to buy them back.
    •             E.G. God capes, god books.
    •     }
    •     Some untradeable items are droppable, but wont appear publically, rather they will be deleted.
    •     Other untradeable items, which are destroyable, can't be dropped and only destroyed.
    •     Added daily skills {
    •         These skills will give players bonus experience for training them that day.
    •         You will be told which is the daily bonus skill on login.
    •         There is a skill for every single day.
    •         The skill will save on server reboot
    •     }

    [/]
    [="6/19/2015"]
    6/19/2015

    •     Added all teleports
    •     Added all achievements that weren't complete aside from the interface
    •     Converted ScapeSoft's Pyramid Hunting Minigame to Zulrune 100%
    •     Added clans (inviting, chatting, saving)
    •     Added lottery system, works as follows: {
    •         When the first ticket is bought, the lottery starts.
    •         Every ticket that is bought stores the buyer's name in a list
    •         24 hours after the ticket is bought, the draw happens.       &nbsprlSnd.png*]        The way the winner works is a random name from the list.
    •         Winners are saved to a file, and claim their rewards from the gambler as well.
    •         Winner's dont have to be online when the draw happens.
    •        &nbsprlSnd.png*]        Everything is saved to a file, so server reboots affect nothing.
    •     }
    •     RouteEvents will face the target entity while processing, just like RS.
    •     Completely redesigned shop system. {
    •         Brand new interface, 718 interface for shops is hideous.
    •         Same tools as before since I wrote good code for the previous code.
    •     }

    [/]
    [="6/20/2015"]

    wow

     

    On 9/20/2016 at 5:26 PM, Ace said:

    Download Link:

     

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     

     

     

    Media

      Reveal hidden contents


    bw61RRE.png
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    [/]
    [="4/24/2015"]
    5EiXr2t.png
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    [="4/25/2015"]
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    [/]
    [="5/2/2015"]
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    [/]
    [="5/3/2015"]
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    [/]
    [="5/7/2015"]
    oIS4SNy.png
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    [SPOILER="5/15/2015"]
    3niPSlH.png
    [/]
    [="5/17/2015"]
    Ta1NFYC.png
    CtPOz9w.png
    6r3D2ew.png
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    [/SPOILER]
    [spoiler="6/17/2015"]
    XHh1WWP.png
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    JyhrvJM.png
    jFc2qgp.png
    tR8N8ko.png
    [/]
    [="6/18/2015"]
    YCqDbzn.png
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    [/]
    [="6/19/2015"]
    fM9s37B.png
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    [/]
    [="6/21/2015"]

    M31qXjp.png
    0Jj9u2M.png
    [/][/QUOTE]
    spoile

    [/spoiler]

    6/20/2015
        - Added runecrafting abyss via mage of zamorak in wilderness
        - Added 24/7 wilderness events that give wilderness more of an incentive to be in. {
            Fishing spawns
            Wilderness bosses
            Firemaking & Cooking bonus experience
            .. more to come
        }
        - Fixed character appearance customization
        - Added smart anti-pkp point farming system.
        - Added npc spawns [
            Added proper rock crabs (target selection and transformation)
            Added experiments (definitions & bonuses)
            Added yaks
            Added desert bandits
            Added monkey skeletons
            Added monkey guards
            Added armoured zombies
        ][/CODE]
    [/]
    [="6/21/2015"]

    
    
    6/21/2015
        - Added pyramid hunting shop with rewards
        - Added wilderness hunting shop with rewards {
            Added PvP Store to wilderness store possibilities
        }
        - Added shop support for buying items with different quantities (you can buy 5M coins from wilderness shop for example)
        - Renamed store owners to their useful name, rather than "Horvik" etc
        - Killing revenants will give you wilderness points, they no longer drop pvp items.
        - Removed old wilderness icon and replaced it with pvp flaming skull icon {
            Shows the combat levels that can attack you in the wilderness
        }
        - Added voting page on website
    [/CODE]
    [/]
    
    			[/spoiler]
    
    
    		
    
    		

     

     

      Reveal hidden contents

    [="4/18/2015"]


    [/]
    [="4/24/2015"]
    4/24/20125

    • Added shop handling
    •     Added nurse at home
    •     Finished thieving stall rewards
    •     Added money pouch
    •     Added clan wars ffa portal at home
    •     When you lose untradeables on death, you must run back to get them.
    •     Added high alchemy and low alchemy -> great money making        &nbsprlSnd.png*]        Thieving Stalls {
    •             Selling to general store will be little money but faster
    •             High alching will be more money but slower
    •         }
    •     Added item dialogues
    •     Added slayer tasks {
    •         Receiving a random slayer task by type
    •         Receiving a new task for 150K if you already have one
    •         When killing your slayer task, you have a chance to receive a cash drop
    •     }
    •     Converted matrix drops to .json drops per npc.
    •         E.G [
    •             To find the drops for a man, they are located in data..../man.json
    •             Modify/add drops quickly via the file
    •                 (Tool coming later to edit faster)
    •         ]
    •         Takes 10ms to read an npc drop from the file, and once it has been read it is cached in the server for faster usage.
    •     Added teleportating interface
    •     Continued construction reimplementation

    [/]
    [="4/25/2015"]
    4/25/2015

    • Added recipe for disaster quest
    • Converted npc bonuses and combat definitions to json, using the same file for all npcs per name {
    • Man.json
    • Has drops for all men, npc bonuses for all men and npc combat definitions for all men.
    • Stored in a map with has an npc id for the key, so different npc ids can be in the file.
    • }
    • Fixed bug: Freezing npcs stops them from hitting u
    • Added instant special granite maul
    • Examining npcs which are attackable tells you how much health they have left
    • Added player look customization 100% - Shoes, Makeover mage, hairdresser

    [/]
    [="4/27/2015"]
    4/27/2015

    •     Added all game currencies to info tab
    •     Added home teleport
    •     Removed 'Rewards' option from Vannaka - Zulrune points will replace slayer points
    •     Development on godwars dungeons has started. Changes from original godwars will be as follows:
    •         Traditionally in rsps the walking is removed from gwd, you must walk to the lairs in zulrune.
    •         Killcount monsters will actually be hard to kill, not just something you do quickly to fight the bosses.
    •         There will be separate killcounts per boss lair.

    [/]
    [="4/29/2015"]
    4/28/2015

    •     Added saradomin godwars
    •     Added bandos godwars
    •     Fixed teleporting with controller checks
    •     Handling controller actions has never been simpler:
    •        &nbsptongue.giflayer.getControllerManager().verifyControlerForOperation(GodWars.class).ifPresent(c -> {
    •             c.updateInterface()rlSnd.png*]        });

    4/29/2015

    •     Fixed option dialogue positioning to be centered
    •     Converted shops to json for easier saving & editting

    [/]
    [="5/2/2015"]
    5/2/2015

    •     Created new shop editting tool with the following features:
    •         Displays all shops in an ordered tree
    •         Updates a table with their items
    •             Support for dragging and dropping items into different slots in the table
    •             Right click support to delete items from the shop
    •         Right click support on shop for the following actions:
    •             Add item to the shop
    •             Edit shop
    •                 >> Edit shop name
    •                 >> Edit shop currency class name (used for point shops)
    •             Delete shop
    •         Able to add new shops to the existing list of shops
    •         Save button to save the current shops.
    •     Added zulrune point shop with untradeables
    •         With this update comes the full management of shops with different currencies
    •     Started player owned shop work

    [/]
    [="5/3/2015"]
    5/3/2015

    •     Player Owned Shops complete:
    •         Searching for another player's shop works
    •         You can't buy items from someone's shop while they are in renovation mode (Modifying their stock)
    •         All shops are saved at proper timing to ensure no items lost.
    •         Players viewing your shop will always see the most updated stock
    •         You set prices of items in your shop.
    •         To claim your coins from your shop, you must talk to the shop manager about your collection box.
    •         You must pay 1M coins to have your own shop
    •         Searching for items through all player shops has been done efficiently and has no strain on the game world
    •         Shop owners receive messages about items being bought from their shop if they're online during the purchase
    •     All godwar dungeons have been added
    •     NPC with no combat definitions can't be attacked.
    •     Godwars will only teleport you to the lobby, you find your way to the dungeons
    •     Started desert treasure...
    •         Everything completed but boss fights

    [/]
    [="5/7/2015"]
    5/7/2015

    •     Completed desert treasure quest {
    •         Rewards: Ancient spellbook access
    •     }
    •     Completed monkey madness quest {
    •         Rewards: korasi sword & greegree access
    •     }
    •     Added a confirmation dialogue for actions (starting quests for ex.) using the destroy dialogue box

    [/]
    [="5/9/2015"]
    5/9/2015

    •     Added new degrading management. Has support for the following items now: {
    •         Barrows items degrading (degrade while the player is in combat)
    •         Chaotics degrading (degrade while the player is in combat)
    •         Pvp Items degrading (degrade while the item is worn)
    •     }

    [/]
    [="5/12/2015"]
    5/12/2015
        

    • Started working on our website {
    •         All forum groups added
    •         All forums added
    •         All forum permissions added
    •         All forum icons added
    •         Recaptcha 2 usage for registration
    •     }    

    [/]
    [="5/15/2015"]

    • 5/15/2015
    •     Rewrote npc spawning to use region-based json loading.
    •     Added horror from the deep quest

    [/]
    [="5/16/2015"]
    5/16/20125

    •     Added treasure trails {
    •         Coordinate trail support
    •         Map trail support
    •         Action trail support
    •         Emote trail support
    •        &nbsprlSnd.png*]        Support for double agents or other fights for proceeding
    •        &nbsprlSnd.png*]        Added 5 of the following types of scrolls: map, coordinate, emote, actions (npc/object)
    •        &nbsprlSnd.png*]        Casket rewards all done for all tiers
    •     }
    •     Construction has been finished
    •     Fixed object spawning
    •     Forum announcements added for appeals & reports [player & bug]
    •     Shoutbox added on forums
    •     Forum integration started: usergroups are passed onto your ingame account
    •     Forum userbars added for all usergroups
    •     Forum crowns added for all usergroups
    •     Plank creation has been added + the spell
    •     Added wilderness resource center [A
    •         Runite ore rocks
    •         Thieving npc for cash
    •         Rocktail fishing
    •     ]
    •     Rewrote Nonmovingnpc class to have support for forced walking/forced non walking npcs

    [/]
    [="5/17/2015"]
    5/17/2015

    •     Wrote item repair manager with support for all barrow armours and chaotic equipment
    •     Wrote system for achievements and added at least 5 of each type: EASY, MEDIUM, HARD, ELITE
    •     Added lunar diplomacy and wrote a skeleton for miniquests + applied to previous ones
    •     Added items to the zulrune points shop

    [/]
    [="6/17/2015"]
    6/17/2015

    •     Development officially restarted
    •     ::commands command has been added, automatically updates when a new command is added, sorts based on command rights required
    •         Doesn't show commands that you don't have access to.
    •     Item examines & bonuses are now loaded from gson files
    •     New god books with epic bonuses after finishing HFTD {
    •         Bandos - Melee attack bonus, range & mage defence bonus
    •         Armadyl - Ranged attack bonus, mage defence bonus
    •         Ancient - Magic attack bonus, melee & range defence bonus
    •     }       &nbsprlSnd.png*]    Added different account types: {   &nbsprlSnd.png*]        Pkmode {
    •             Pros
    •                 Can set combat stats up to lvl 85 (prayer 52 only)
    •                 Dont have to do quests for pk items.   &nbsprlSnd.png*]            Cons
    •                 Drop rates from monsters is significantly lower
    •         }   &nbsprlSnd.png*]        Ironman {
    •             Slower experience rate
    •             Can't trade
    •             Can't pick up others' items
    •             Can't do stake duels against players
    •             Can't buy items from shops that players can sell back to
    •             When killing players in wildy, you can only loot their items if they're ironmen
    •         }
    •         Player Account Modes [
    •             Champion {
    •                 Slower experience rate
    •                 If they die once, all of their stats reset, their bank empties,
    •             }
    •         ]
    •     }
    •     Added new level up notifications
    •     Added modifying levels at sir tiffy cashien {
    •         You can reset skills for 2.5m each
    •         You can set skills for 3.5m each {
    •             You can only set skills to a level less than your current skill level
    •         }
    •     }
    •     Added item dialogues with support for item amount modification
    •     Added world floor items {
    •         Support for multiple items
    •         Each item has a delay number, which is the amount of seconds to wait after it has been picked up for the item to reappear
    •     }
    •     Added item on item handling {
    •         Spirit shield making
    •         Full key making
    •         Godsword making
    •         Vine whip making
    •         Dragon sq making
    •         Dragon platebody making
    •     }
    •     Added gertrudes cat {   &nbsprlSnd.png*]        Pet access as reward
    •             You loose your pets when you die
    •         Players can have up to 3 at the same time, as long as their size is not too big
    •     }
    •     Finished cow milking

    [/]
    [="6/18/2015"]

    6/18/2015

    •     Added level targets
    •     Transferred everything to Intellij IDEA
    •     Added more teleport locations
    •     Moved quest location to north of edgeville, and cleared that space up.
    •         No objects, no ladders, no men.
    •         Objects are respawned on tiles that objects previously existed on
    •     Added items on death handling: {
    •         Untradeable items are dropped on death unless you're a donator
    •             Donators keep them in their inventory           &nbsprlSnd.png*]        Some untradeables though are deleted on death and you have to buy them back.
    •             E.G. God capes, god books.
    •     }
    •     Some untradeable items are droppable, but wont appear publically, rather they will be deleted.
    •     Other untradeable items, which are destroyable, can't be dropped and only destroyed.
    •     Added daily skills {
    •         These skills will give players bonus experience for training them that day.
    •         You will be told which is the daily bonus skill on login.
    •         There is a skill for every single day.
    •         The skill will save on server reboot
    •     }

    [/]
    [="6/19/2015"]
    6/19/2015

    •     Added all teleports
    •     Added all achievements that weren't complete aside from the interface
    •     Converted ScapeSoft's Pyramid Hunting Minigame to Zulrune 100%
    •     Added clans (inviting, chatting, saving)
    •     Added lottery system, works as follows: {
    •         When the first ticket is bought, the lottery starts.
    •         Every ticket that is bought stores the buyer's name in a list
    •         24 hours after the ticket is bought, the draw happens.       &nbsprlSnd.png*]        The way the winner works is a random name from the list.
    •         Winners are saved to a file, and claim their rewards from the gambler as well.
    •         Winner's dont have to be online when the draw happens.
    •        &nbsprlSnd.png*]        Everything is saved to a file, so server reboots affect nothing.
    •     }
    •     RouteEvents will face the target entity while processing, just like RS.
    •     Completely redesigned shop system. {
    •         Brand new interface, 718 interface for shops is hideous.
    •         Same tools as before since I wrote good code for the previous code.
    •     }

    [/]
    [="6/20/2015"]

    wow

     

  4. On 3/9/2020 at 11:29 AM, Draynor said:

    Since a bunch of people are still selling this garbage and people are fighting over it lets release it :) 

    OS-Fatality is #184 OSRS Revision. It is based on Runite.

     

    Full Website:

    Hidden Content

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    Server + Old Client: 

    Hidden Content

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    OpenOSRS/Runelite client - Fully functional:

    Hidden Content

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    Doesn't include Database for the website! If you want this feel free to contact me via PM

    If you're wanting to fully run this you'll need the Api, Update-server, Central-server. These are all pretty much released on here already. 

    To the people who already have it all setup and want to use the runelite client simply import as gradle. The standalone client is located via runelite-client module

    Enjoy this Release guys!

     

    oii

  5. On 2/18/2019 at 6:01 PM, Lagoon said:

    No pictures, but this is a nice 100% kotlin framework I purchased. 

     

     

    Hidden Content

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    thank you

     

  6. On 5/6/2020 at 3:43 PM, kirkholt said:

    Hello alot of people selling this and alot of people earning from it so why not fuck it here we go solace rsps

     

    download link :

     

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     

     

    i will not provide help for this server but i will do services if you need any services contact me on Michael.#1337

     

     

    Media:   

     

    thank you

  7. On 10/10/2019 at 2:19 AM, Parano1a said:

    Hey many of you guys know who I am , I am Parano1a and I used to own a server called BrutalOS with Wr3ckedyou and Dani. This is based off Runity and I fixed a ton on bugs on it and when hosted we peaked 60+ players online. The reason why I am finally giving the files is because I am over that project and moving on to a different projects with a lot of my friends.

    Notable Features

    Battle Royale - not fully completed

    Lottery

    Raids 1 - 6 (Party and solo systems)

    A really cool home map (made by ISmokeDope)

    A ton of new models packed and some made by ISmokeDope himself (enjoy the ripping)

    Cool custom donation zone with requirements for each zone per rank

    Cool Interfaces

    Improved drop rate system from previous runity

    Highscores integration (Omen API)

    Donations integration

    Npc Head Icons (command for it)



    and finally over 300+ bugs fixed , wont list all of them of course would take to long.



    Youtube Links :












    Source/Client link : 

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     


    Cache Link : 

     

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     - Rename this cache how you want it to be.

    Anyone using this base , id like you guys to credit Adam_ and ofc myself and all others that worked on this project. Thank you all.



    This uses gradle and if ever it does not run make sure to look at the libraries and that it doesnt conflict with anything.

    Keep in mind that this is mostly for learning and is not anything mind blowing or crazy.



    Credit of people who worked on the base

    Dani - Developer / Co Owner / Co founder

    Austin - Developer

    ISmokeDope - Made a lot of the Maps on this base

    Neytorokx - was the main developer for a while

    Wr3ckedyou - Was the Co Owner as well at the time

    Parano1a - I was the founder and the main Owner

    Adam_ - For making Runity in the first place , thank you buddy biggergrin.gif

     

    hope it works!

    On 10/10/2019 at 2:19 AM, Parano1a said:

    Hey many of you guys know who I am , I am Parano1a and I used to own a server called BrutalOS with Wr3ckedyou and Dani. This is based off Runity and I fixed a ton on bugs on it and when hosted we peaked 60+ players online. The reason why I am finally giving the files is because I am over that project and moving on to a different projects with a lot of my friends.

    Notable Features

    Battle Royale - not fully completed

    Lottery

    Raids 1 - 6 (Party and solo systems)

    A really cool home map (made by ISmokeDope)

    A ton of new models packed and some made by ISmokeDope himself (enjoy the ripping)

    Cool custom donation zone with requirements for each zone per rank

    Cool Interfaces

    Improved drop rate system from previous runity

    Highscores integration (Omen API)

    Donations integration

    Npc Head Icons (command for it)



    and finally over 300+ bugs fixed , wont list all of them of course would take to long.



    Youtube Links :












    Source/Client link : 

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     


    Cache Link : 

     

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     - Rename this cache how you want it to be.

    Anyone using this base , id like you guys to credit Adam_ and ofc myself and all others that worked on this project. Thank you all.



    This uses gradle and if ever it does not run make sure to look at the libraries and that it doesnt conflict with anything.

    Keep in mind that this is mostly for learning and is not anything mind blowing or crazy.



    Credit of people who worked on the base

    Dani - Developer / Co Owner / Co founder

    Austin - Developer

    ISmokeDope - Made a lot of the Maps on this base

    Neytorokx - was the main developer for a while

    Wr3ckedyou - Was the Co Owner as well at the time

    Parano1a - I was the founder and the main Owner

    Adam_ - For making Runity in the first place , thank you buddy biggergrin.gif

     

    hope it works!

  8. On 8/6/2019 at 2:01 AM, Bananastreet said:

     

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     

    hwZKSfi.png

     

    Didn't open or test, will post pictures later tomorrow. Download with caution as usual.

    Thank you !

  9. On 3/6/2018 at 12:03 AM, Bananastreet said:

     

    Hidden Content

    • Like and Reply to this topic to see the hidden content.

     

    I'll upload a virus total later. 

    Remove if you want.

    can't wait to try it out!

    This is the hidden content, please

    can someone help me and tell me why its stuck on loading client?!

  10. On 5/19/2020 at 11:27 PM, Vicky's and Vicks said:

    Hi everyone,

    I am Tolby and I'm 20 years old. I've been playing Runescape since 2008 on and off and recently got into private servers because of nostalgia. I'm amazed at how big this niche community is, and I'm learning java to try to create my own private server for me and all my friends.

    good luck !

  11. On 5/29/2020 at 3:46 AM, JohnnyOmm said:

    Sup guys

    My name is Jonathan, Im 28 yo

    Ive been playing since 2005 and tried to make my own server in 2010 and have decided to get back in the scene

    I have recently been learning more java and want to get back to developing full time. i appreciate yall!

     

    same here :) , welcome!

  12. On 5/19/2020 at 8:00 AM, sticker94 said:

    Hello everyone.

     

    My name is Nick and i'm 25 years old.

     

    I started playing RSPS about 2 years ago, but ive been playing Runescape since RS07 release. Looking forward to learning more and getting to know good people. Thanks!

    same here , welcome!

  13. On 6/2/2020 at 3:40 PM, smart said:

    Hey guys i'm new to this forum but not rsps in general, i would like to join here to have more knowledge in rsps and most of all leeching here and there :D

    welcome!

Contact

[email protected]

astra.security

What is a RSPS?

A RSPS, also known as RuneScape private server, is an online game based on RuneScape, and controlled by independent individuals.

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