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[OSRS] Alora - Gauntlet ★ Raids 1 & 2 ★ Group Ironman


alora

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On 3/28/2017 at 8:48 PM, noorsyed said:

this is a great rsps recommended to anyone who want a serious and promising rsps

 

Thanks for the support man, glad you're enjoying the game!

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Hey guys,

Don't worry - contrary to the title, this update mostly consists of bug fixes as well as some new content such as Graceful recolours which were highly requested. We're working on bringing Hardcore Ironman to everyone next weekend if all goes well! If you haven't already, make sure to cast your vote on how you feel the HCIM game mode should feel like: 
[url="

This is the hidden content, please
]

In other news, the start of the new month means that the vote lists have been reset, and with your help, we'd like to maintain our positions high on the vote lists! 

Check out our vote competition for some awesome rewards: 
[url="

This is the hidden content, please
]

  • The achievement unlock feature on Paul only applies to accounts who have been on Alora for over 10 hours.
    • This means you'll also have to pay 10m to de-iron if you intend to take advantage of it and play as a normal player.
  • Donator benefits fixed for players who have it as a secondary rank:
    • Eg. If you were an Iron
    • man with Uber donator secondary group, you would not be able to purchase black skin, for example, which required Super donator rank.
  • Raids fixes:
    • Enemy hitpoint bars would often "flicker" within the Raids dungeon (going back to full randomly), this has been fixed.
  • Hunting bug fixes:
    • Long overdue, but better late than never!
      • We've fixed the weird box trap dupe issue, as well as the fact that some box traps would never despawn from the world.
        • Proud to say... No more box traps at home!


  • Platinum token bug fixed:
    • If you had more than ~2.1m tokens (2.1b gp) and tried to convert them, you would potentially lose the remainder of your GP over 2.147b.
      • This has been fixed, and the bank booth will only exchange the maximum amount that your inventory can hold.

  • Rules update:
    • Thanks to @, our rules have been entirely refreshed! The links have been updated from the shoutbox as well as the ::rules command in-game. Spam him in-game to give him a big thanks for all of the effort he put into redoing them :)
  • Staff updates:
    • Fixed jail command (bug when other player is online -- offline jailing was working normally)
    • Tempmute command fixed for Server support
  • Bank fix:
    • The core bank code contained a bug which didn't count placeholders as "used" bank spaces, meaning if you had a full bank and deposited an item it might not find a place to store it.
  • Battle royale changes:
    • Vengeance-other has been disabled within the combat area.
    • An option to enable/disable new prayers (raids prayers) has been added -- the administrator who is hosting the battle can toggle this.
    • The battle royale countdown/playercount interface was being moved to the center of the screen on resizable and getting in the way.
      • It should stick to the top of the screen after this update once you restart your client.
    • The ability for admins to give staff members 1k hitpoints has been added.
      • To provide a more even chance for this weekend's Staff vs. World event, we've added this function!
        • Slain staff members will also be announced to the world.

    • Death messages will now appear in Safe mode ("Oh dear, you are dead!" and "<name> did not stand a chance against you."
      • Additionally, The "Battle royale competitor <name> has been slain" will now include the killer's name.

  • Corporeal beast drop rates adjusted:
    • We've tried to keep the rates on Sigils low so that they aren't flooded into the game, but we've noticed a serious lack of drops over the past few weeks.
      • To fix this, we've adjusted the rate as follows:
        • Instead of 1/585 to land on the sigil table, it is 1/485 (in line with other Alora rare drops, which is OSRS rate * 1.23 for the most part)
          • The sigils are still 100% guaranteed once you land on the table, with the same chance/7 as OSRS. (unchanged since last update)



  • De-iron functions fixed for Ultimate ironman:
    • An oversight caused the de-iron function to not work properly for Ultimate ironmen.
      • This has been fixed and tested. There have been no changes to the previous intended mechanics for this.

  • Looting bag change:
    • Some players were confused with how the bag works - even if you have 2 bags and "destroy" one it would empty your looting bag.
      • To prevent confusion, you can no longer pickup a looting bag if you already own one.

  • Skin color fixes:
    • A bug was causing you to not be able to purchase skin colors meant for lower ranks.
    • A separate bug caused your skin to not save even if you could purchase it.
      • There shouldn't be any more issues with skin colors.

  • April fools events:
    • Two events have been added -- one for staff, and one for regular players!
      • We won't get into too much detail on the update thread ;)

  • Item fixes:
    • 3rd Age longsword now works
    • 3rd Age bow now works
    • Anger sword now works
  • Graceful recoloring update:
    • You can now recolor your graceful item by using your marks of grace on any piece that you own.
    • The following colors are available:
      • Purple, blue, gold, red, blue
        • Each piece has its own respective cost to recolour, but ALL colors are the same price for each corresponding piece:
          • Hood - 32 marks
          • Top - 50 marks
          • Legs - 52 marks
          • Cape - 36 marks
          • Gloves - 28 marks
          • Boots - 36 marks
        • (Prices are relative to their original store prices)

    • Only the REGULAR colored sets can be recolored. Once you've chosen a color, you cannot switch it without buying a new plain piece from Grace.


F16BwGB.gif
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Enjoy :)
- Omicron

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Hey guys, check out Baboboys new Alora Ironman series! Don't forget that we'll be releasing Hardcore Ironman this friday, and be sure to give it a try!

 

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Check out this Alora review and server tour, it's a bit long but watch it through and I guarantee you won't regret it! If you're a new player or interested in joining Alora but aren't sure where to start, I definitely recommend you check it out!

 

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Be sure to participate in this weekends events, we've got lots of things going on, as well as bonuses on barrows points, experience, pest control! 

This is the hidden content, please

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x3AUVAM.png

Hello everyone!

 

This week, I am very excited to announce that Hardcore Iron Man mode has made its way to Alora! Get a head start against the competition by hopping online right now and grinding it out to reach the top of the Highscores! The highscores have already been updated to include the Hardcore section, which will show striked out names for Hardcore Iron Men who have fallen, with the stats that they had at the time of death. 

 

Additionally, the Forum Loyalty Program is now live! Check out the full details here: 

This is the hidden content, please

 

[Updates]

  • Miscellaneous:
    • April fools updates have been removed from the game.
    • Right-click option on Ironman NPC Paul will now give you an armour set more quickly.
    • Zulrah snakeling can now be transformed again.
      • For some reason the metamorphosis to change its colour broke recently - this has been fixed.
    • Trading post bug fix:
      • An update has been made to the trading post saving code when a server update is in progress.
    • Banker added to Staff zone
  • Graceful fixes:
    • Black/white mixed graceful set has been added as a recolor option
    • Annoyed that graceful did not have placeholders? Not anymore!
      • All graceful gear will now have the capability of having placeholders in the bank.
    • Graceful items are now reclaimable - any piece can be re-obtained from the Lost items shop for 100k a piece.
      • Previously, only the normal uncoloured set would have this option.
    • Graceful run energy effect is now applied to all coloured sets.
  • Baby vanguard pet:
    • This pet is exclusive to Alora! We thought it would be cool to have another Raids pet, especially the Vanguards.
      • Although this pet is extremely rare, there is a slim chance of obtaining it from the Reward chest in Raids.
      • The pet is also available in the web shop, although it is priced to keep it out of most peoples' hands!
    • "Pet" option
      • You can now quite literally "pet" your pet!
    • With the release of this pet, we open the possibility of more custom pets being available in the future, as we know how much everyone loves expanding their pet collection on Alora!
  • Private messaging fixed:
    • Many users were aware of the issue where you or your messaging partner would not receive pms.
      • This was a huge hassle as players would think that staff members were ignoring them when they literally did not receive the player's message.
      • Additionally, when you send a pm, usernames would be lowercase with an underscore instead of a space, this has also been fixed.
  • NPC fixes:
    • Zulrah fix:
      • Sometimes, Zulrah would not be the correct color (eg. Melee phase, but visually yellow)
    • Demonic gorilla fix:
      • Similarly, sometimes when fighting these monsters their overhead prayer would not be the correct one.
  • Combat fixes:
    • Saradomin sword (and the Blessed variant) had a bug that caused the special attack to be too high.
      • The secondary damage of the special attack is now limited to 16 as intended.
    • Sometimes in the Wilderness, XP drops would not be 1x when fighting a player. It should always be 1x to have accurate xp drops from this point on.
    • Heavy ballista hit delay/timers fixed: (Light ballista as well, not sure if any even exist in-game lol)
      • We were using the original release ballista delays, we have decreased the delay to match OSRS as it is at the moment.
      • Ballista attack speed has been decreased by 1 tick as well (7 tick delay, or 6 ticks on rapid mode) (4.2 seconds / 3.6 seconds)
  • Hardcore ironman has been released!
    • You must make a new account to become a Hardcore ironman.
      • Essentially, all mechanics are the same as Regular Ironman mode except for the experience rate, and of course, the death mechanics:
    • Death mechanics:
      • Basically, if you die once, you lose your Hardcore status and are reverted back to a normal Ironman!
        • List of known dangerous deaths:
          • Anywhere in the world that is not part of a mini-game
          • Zulrah
          • Kraken
          • Cerberus
          • Abyssal sire
          • Battle-royale IF dangerous (lost items on death)
          • Clan wars IF dangerous (lost items on death)
        • List of known SAFE deaths:
          • Certain quest areas where you do not typically lose items*:
            • RFD, Lunar diplomacy
          • Most mini-games:
            • Raids, Duel Arena, Safe clan wars, Pest control, etc.. are all safe
    • De-ironing:
      • Similarly to downgrading from Ultimate ironman, you can downgrade to being an Ironman first before choosing to be a normal player.
    • Experience rates:
      • To make sure that Hardcore ironman is suitable only to players who are looking for a real challenge, and to give a twist on the other two ironman modes, the following XP rate has been decided:
        • 8x XP rate on any skill
          • This rate does not change after reaching 99, and is constant all the way to 200m exp.
      • Possible XP boosts:
        • XP-boosting equipment (eg. Ardougne cape for thieving)
        • Training in the wilderness above level 25 (Usual 25% boost)
        • Well of Goodwill (15% boost instead of the usual 30%)
        • Skill of the day (Usual 25% boost)
        • Weekend bonus XP when active (Usual 50% boost)
        • Vote book boost:
          • NOTE: Vote books can only be opened once every 12 hours on a Hardcore Iron Man.
    • Highscores:
      • The Hardcore highscores are unique from other highscores! If an HCIM dies and loses their Hardcore status, the snapshot of their current skill levels will be *permanently* saved into the Hardcore highscores!
        • To show that they have died and will no longer be climbing up the charts, their name will be crossed out.
          • As soon as you die, the server will freeze your current skills, total level, xp and combat level in time and save them to the highscores.
    • Extra notes:
      • Unlike hardcore/regular ironman, if you die or de-iron it will announce to the world as long as you have 300 total level (instead of 1000 minimum)
  • Highscores changes:
    • Combat levels have been fixed on all pages.
  • Forum Loyalty Program:
    • We're very excited to present the Forum Loyalty Program to the community!
      • This system is intended to provide some in-game rewards for our members who are consistently active on our forums and bringing it to life.
        • It works in two ways:
          • 1. Every post you make (from this point on) will award you with 25 Loyalty points
          • 2. There are tiers of rewards that you can unlock, listed on the following page
    • Some of the rewards include:
      • Barrel helmets
      • Pet cats
        • Currently only awards the "normal" type of cat.
          • A future update will be released to allow you to choose between kittens/overgrown/lazy variants!
      • Cabbage cape
      • and many more items!
    • You can claim your Forum loyalty rewards by speaking to Sir Loyle T at home.
      • You will receive a message on login telling you if you earned any Loyalty points from recent posts, as well as if you have any items waiting with Sir Loyle T.
      • All Forum loyalty rewards (except pets which must be insured) go to the Lost items shop on death.
        • You cannot claim the items twice from Sir Loyle T, so if you drop/destroy a reward item, you might lose it permanently.
    • All of the information can be found here: 
      This is the hidden content, please
      • ::loyalty added in-game to reach this page
  • Wilderness bonus XP changes:
    • Players must now stay in 25+ wilderness for at least 2 minutes to achieve bonus XP.
      • This is to prevent people from running in and out of the mage bank to fletch, as it was intended for players truly training their skills within the wilderness (eg. Chinchompa hunting or skilling in the resource arena.)

[Images]
s6lpipj.png
1LziVMD.gif
CsX12dZ.gif
 
 
2iiuLIU.gifJbJficU.gif
cV7TRJO.gif
 
yecr4bg.gif
QxcNVBa.png

jF6pkN9.png
OJiTnkI.png

 
8acx1fm.png
 
c8rmHYZ.png
 
Vb3vX1V.png
 
uVwn04T.png
 
 
 
Hope everyone enjoys this update! smile.png
 
Regards,
Omicron

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Share on other sites

x3AUVAM.png

Hello everyone!

 

This week, I am very excited to announce that Hardcore Iron Man mode has made its way to Alora! Get a head start against the competition by hopping online right now and grinding it out to reach the top of the Highscores! The highscores have already been updated to include the Hardcore section, which will show striked out names for Hardcore Iron Men who have fallen, with the stats that they had at the time of death. 

 

Additionally, the Forum Loyalty Program is now live! Check out the full details here: 

This is the hidden content, please

 

[Updates]

  • Miscellaneous:
    • April fools updates have been removed from the game.
    • Right-click option on Ironman NPC Paul will now give you an armour set more quickly.
    • Zulrah snakeling can now be transformed again.
      • For some reason the metamorphosis to change its colour broke recently - this has been fixed.
    • Trading post bug fix:
      • An update has been made to the trading post saving code when a server update is in progress.
    • Banker added to Staff zone
  • Graceful fixes:
    • Black/white mixed graceful set has been added as a recolor option
    • Annoyed that graceful did not have placeholders? Not anymore!
      • All graceful gear will now have the capability of having placeholders in the bank.
    • Graceful items are now reclaimable - any piece can be re-obtained from the Lost items shop for 100k a piece.
      • Previously, only the normal uncoloured set would have this option.
    • Graceful run energy effect is now applied to all coloured sets.
  • Baby vanguard pet:
    • This pet is exclusive to Alora! We thought it would be cool to have another Raids pet, especially the Vanguards.
      • Although this pet is extremely rare, there is a slim chance of obtaining it from the Reward chest in Raids.
      • The pet is also available in the web shop, although it is priced to keep it out of most peoples' hands!
    • "Pet" option
      • You can now quite literally "pet" your pet!
    • With the release of this pet, we open the possibility of more custom pets being available in the future, as we know how much everyone loves expanding their pet collection on Alora!
  • Private messaging fixed:
    • Many users were aware of the issue where you or your messaging partner would not receive pms.
      • This was a huge hassle as players would think that staff members were ignoring them when they literally did not receive the player's message.
      • Additionally, when you send a pm, usernames would be lowercase with an underscore instead of a space, this has also been fixed.
  • NPC fixes:
    • Zulrah fix:
      • Sometimes, Zulrah would not be the correct color (eg. Melee phase, but visually yellow)
    • Demonic gorilla fix:
      • Similarly, sometimes when fighting these monsters their overhead prayer would not be the correct one.
  • Combat fixes:
    • Saradomin sword (and the Blessed variant) had a bug that caused the special attack to be too high.
      • The secondary damage of the special attack is now limited to 16 as intended.
    • Sometimes in the Wilderness, XP drops would not be 1x when fighting a player. It should always be 1x to have accurate xp drops from this point on.
    • Heavy ballista hit delay/timers fixed: (Light ballista as well, not sure if any even exist in-game lol)
      • We were using the original release ballista delays, we have decreased the delay to match OSRS as it is at the moment.
      • Ballista attack speed has been decreased by 1 tick as well (7 tick delay, or 6 ticks on rapid mode) (4.2 seconds / 3.6 seconds)
  • Hardcore ironman has been released!
    • You must make a new account to become a Hardcore ironman.
      • Essentially, all mechanics are the same as Regular Ironman mode except for the experience rate, and of course, the death mechanics:
    • Death mechanics:
      • Basically, if you die once, you lose your Hardcore status and are reverted back to a normal Ironman!
        • List of known dangerous deaths:
          • Anywhere in the world that is not part of a mini-game
          • Zulrah
          • Kraken
          • Cerberus
          • Abyssal sire
          • Battle-royale IF dangerous (lost items on death)
          • Clan wars IF dangerous (lost items on death)
        • List of known SAFE deaths:
          • Certain quest areas where you do not typically lose items*:
            • RFD, Lunar diplomacy
          • Most mini-games:
            • Raids, Duel Arena, Safe clan wars, Pest control, etc.. are all safe
    • De-ironing:
      • Similarly to downgrading from Ultimate ironman, you can downgrade to being an Ironman first before choosing to be a normal player.
    • Experience rates:
      • To make sure that Hardcore ironman is suitable only to players who are looking for a real challenge, and to give a twist on the other two ironman modes, the following XP rate has been decided:
        • 8x XP rate on any skill
          • This rate does not change after reaching 99, and is constant all the way to 200m exp.
      • Possible XP boosts:
        • XP-boosting equipment (eg. Ardougne cape for thieving)
        • Training in the wilderness above level 25 (Usual 25% boost)
        • Well of Goodwill (15% boost instead of the usual 30%)
        • Skill of the day (Usual 25% boost)
        • Weekend bonus XP when active (Usual 50% boost)
        • Vote book boost:
          • NOTE: Vote books can only be opened once every 12 hours on a Hardcore Iron Man.
    • Highscores:
      • The Hardcore highscores are unique from other highscores! If an HCIM dies and loses their Hardcore status, the snapshot of their current skill levels will be *permanently* saved into the Hardcore highscores!
        • To show that they have died and will no longer be climbing up the charts, their name will be crossed out.
          • As soon as you die, the server will freeze your current skills, total level, xp and combat level in time and save them to the highscores.
    • Extra notes:
      • Unlike hardcore/regular ironman, if you die or de-iron it will announce to the world as long as you have 300 total level (instead of 1000 minimum)
  • Highscores changes:
    • Combat levels have been fixed on all pages.
  • Forum Loyalty Program:
    • We're very excited to present the Forum Loyalty Program to the community!
      • This system is intended to provide some in-game rewards for our members who are consistently active on our forums and bringing it to life.
        • It works in two ways:
          • 1. Every post you make (from this point on) will award you with 25 Loyalty points
          • 2. There are tiers of rewards that you can unlock, listed on the following page
    • Some of the rewards include:
      • Barrel helmets
      • Pet cats
        • Currently only awards the "normal" type of cat.
          • A future update will be released to allow you to choose between kittens/overgrown/lazy variants!
      • Cabbage cape
      • and many more items!
    • You can claim your Forum loyalty rewards by speaking to Sir Loyle T at home.
      • You will receive a message on login telling you if you earned any Loyalty points from recent posts, as well as if you have any items waiting with Sir Loyle T.
      • All Forum loyalty rewards (except pets which must be insured) go to the Lost items shop on death.
        • You cannot claim the items twice from Sir Loyle T, so if you drop/destroy a reward item, you might lose it permanently.
    • All of the information can be found here: 
      This is the hidden content, please
      • ::loyalty added in-game to reach this page
  • Wilderness bonus XP changes:
    • Players must now stay in 25+ wilderness for at least 2 minutes to achieve bonus XP.
      • This is to prevent people from running in and out of the mage bank to fletch, as it was intended for players truly training their skills within the wilderness (eg. Chinchompa hunting or skilling in the resource arena.)

[Images]
s6lpipj.png
1LziVMD.gif
CsX12dZ.gif
 
 
2iiuLIU.gifJbJficU.gif
cV7TRJO.gif
 
yecr4bg.gif
QxcNVBa.png

jF6pkN9.png
OJiTnkI.png

 
8acx1fm.png
 
c8rmHYZ.png
 
Vb3vX1V.png
 
uVwn04T.png
 
 
 
Hope everyone enjoys this update! smile.png
 
Regards,
Omicron

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