January 7, 20241 yr comment_103356 On 1/6/2024 at 2:06 AM, Kriogenic said: Links be dead anything to do with runearchive will be a dead link just an FYI
March 29, 20241 yr comment_107934 On 4/14/2020 at 4:23 PM, RuneArchive said: -Hydra's -Chambers of Xeric -Inferno Boss fight in this release is roughly 90% -All TOB weapons -Some combat changes / rework -New Custom UI to somewhat mimic OSRS (tabs)-New Interface: -Teleport tab was added for QoL purposes -Edited player names above head to look more appealing -Fixed a bug with Zulrah -Fixed total levels not accumulating properly, now displays correctly -Removed old clunky commands -Added commands for all web related things forums, votes, highscores, etc. -Added new items to the starter kits upon login for each game mode -Created a new interface for choosing your game mode -Improved equipment switching -Implemented experience rates for beta -Various QoL updates -Added various minimap icons, including the unique home area -Total level now displays correctly, missed updating method when construction was added -Staff ranks get corresponding crowns on their player names to make it easier to find staff members. -Overhead player names will be toggle-able for players who wish to turn it off -Added a tutorial for new players -Removed the 24 hour wait period before you can begin staking -Revenant Cave agility shortcuts now require an agility level before you can use them. -Corrected the elf warrior teleport, it now takes you to the correct location. -The lumbridge teleport will now actually take you to lumbridge. -Moved slayer masters from edgeville to home. -Removed most of the edgeville shop NPC's, they are now located at home. -Removed the Emblem trader from home, he will remain in edgeville near the wilderness. -Fixed a bug where Abberant Spectres were not counting towards slayer task. -Removed all NPC's on bobs island, not sure what we will do with this area yet. -Updated cost of enchantment tabs in the magic shop. -Added more NPC's to home, including an iron man shop and a general store. -Moved the location of some NPC's around home. -Grace is now located at the Gnome agility course. -Bob Barter will now decant your potions at home. -Decreased the amount of slayer points required to learn Superiors and Cerberus -Decreased the number of Jads that could be assigned for a slayer task, it will now choose a random number between 1-20, down from 1-50. -Taverly dungeon enterance/exit now works as intended -The ice dungeon in Port Sarim will now take you to the proper place. Bug would take you to taverly dungeon. -Decreased amount of slayer monsters given per task. -The castle wars portal at clan wars will now take you to castle wars. -Added a teleport outside the revenant cave enterance (43 Wild) -Added a teleport to Draynor Village -Fixed a few mispelled words -Fixed clipping at home, can no longer noclip through walls / objs (test more please) -Set the "Cannot drop in combat rule" to only be active in the wilderness -Yell; Anyone can now yell if the player count is below 25 -Fixed two broken links within client, forums and vote. -Firemaking and fletching now work as intended. -Fixed a big old bug causing player to be attacked infinitely -Donor shop (online and in game) worked on - Email is hooked -Fixed gem prices, cut gems will now sell for less than uncut. -Updated Gargoyle slayer xp, was too low. -Edgeville Dungeon ladder now takes you to the correct location -Karamja teleport no longer takes you to shilo village -Fixed the dialouge when creating an infernal pickaxe/axe. -The portal at bobs island now takes you to home -Updated Ardougne Achievement diary to clarify that some achievements have to be done in ardougne. -You can now pickpocket master farmers and also complete the ardougne medium task. -Lowered required times to pickpocket master farmer for ardy task to 80 -Created donation scrolls -Fixed donator shop second click -Made donor scrolls stackable -Friends now show up in green for player names. -Darklight can now be obtained through a Desert Diary task (Killing the shadow of the storm) -Arclight can now be created using a darklight and 3 ancient shards -Black Demons no longer count towards the boss slayer achievement -Fixed Crafting Skill Cape teleport -Anti-Venom is now made with the 4 dose antidote++, to match the rest of herblore potion creation. -Updated thieving stalls xp, they now scale correctly. -Elder Maul now has the correct attack styles -Scythe of Vitur is now actually a 2 handed weapon, sorry brandon. -Amethyst Veins now correctly deplete -Fixed an issue with barbarian agility course wall objects not giving xp if standing in a certain area. -Fixed multi barrage XP drop spam issue -Edited and perfected Inferno map - Game entrance zone -Added Animated Black armor support to Warriors guild - All to OSRS standards. -Fixed players walking away once they add the armor to the Magical Animator -Reviewed the Items kept on death dupe - believe it is resolved. (was only occuring on defenders) -Updated Lands end with various shops and fishing area's. -Removed Skillers Cove -Placed cave horrors in their correct location, there is a teleport for them as well. -Added a city teleport to Kourend. -Polishing Hunter (Work in Progress). Replaced some animations to be the correct ones. -Hydra combat is now 90% (Posion spec needs some work). -Started work on a ZMI Altar for runecrafting, giving more options than just the Abyss. -Updated some of the shops (Still a work in progress) -You can now dismantle magic fangs, tanzanite fangs, uncharged blow pipes, serp visage, and uncharged serp helms for 20k Zulrah scales. -Falador, Desert, Western, Wilderness, and Lumbridge Diaries are all now fully functional. -Various other small bug fixes! Download Link: Hidden Content Give reaction or reply to this topic to see the hidden content. Media: Reveal hidden contents aa
April 7, 20241 yr comment_108370 On 4/14/2020 at 3:23 PM, RuneArchive said: -Hydra's -Chambers of Xeric -Inferno Boss fight in this release is roughly 90% -All TOB weapons -Some combat changes / rework -New Custom UI to somewhat mimic OSRS (tabs)-New Interface: -Teleport tab was added for QoL purposes -Edited player names above head to look more appealing -Fixed a bug with Zulrah -Fixed total levels not accumulating properly, now displays correctly -Removed old clunky commands -Added commands for all web related things forums, votes, highscores, etc. -Added new items to the starter kits upon login for each game mode -Created a new interface for choosing your game mode -Improved equipment switching -Implemented experience rates for beta -Various QoL updates -Added various minimap icons, including the unique home area -Total level now displays correctly, missed updating method when construction was added -Staff ranks get corresponding crowns on their player names to make it easier to find staff members. -Overhead player names will be toggle-able for players who wish to turn it off -Added a tutorial for new players -Removed the 24 hour wait period before you can begin staking -Revenant Cave agility shortcuts now require an agility level before you can use them. -Corrected the elf warrior teleport, it now takes you to the correct location. -The lumbridge teleport will now actually take you to lumbridge. -Moved slayer masters from edgeville to home. -Removed most of the edgeville shop NPC's, they are now located at home. -Removed the Emblem trader from home, he will remain in edgeville near the wilderness. -Fixed a bug where Abberant Spectres were not counting towards slayer task. -Removed all NPC's on bobs island, not sure what we will do with this area yet. -Updated cost of enchantment tabs in the magic shop. -Added more NPC's to home, including an iron man shop and a general store. -Moved the location of some NPC's around home. -Grace is now located at the Gnome agility course. -Bob Barter will now decant your potions at home. -Decreased the amount of slayer points required to learn Superiors and Cerberus -Decreased the number of Jads that could be assigned for a slayer task, it will now choose a random number between 1-20, down from 1-50. -Taverly dungeon enterance/exit now works as intended -The ice dungeon in Port Sarim will now take you to the proper place. Bug would take you to taverly dungeon. -Decreased amount of slayer monsters given per task. -The castle wars portal at clan wars will now take you to castle wars. -Added a teleport outside the revenant cave enterance (43 Wild) -Added a teleport to Draynor Village -Fixed a few mispelled words -Fixed clipping at home, can no longer noclip through walls / objs (test more please) -Set the "Cannot drop in combat rule" to only be active in the wilderness -Yell; Anyone can now yell if the player count is below 25 -Fixed two broken links within client, forums and vote. -Firemaking and fletching now work as intended. -Fixed a big old bug causing player to be attacked infinitely -Donor shop (online and in game) worked on - Email is hooked -Fixed gem prices, cut gems will now sell for less than uncut. -Updated Gargoyle slayer xp, was too low. -Edgeville Dungeon ladder now takes you to the correct location -Karamja teleport no longer takes you to shilo village -Fixed the dialouge when creating an infernal pickaxe/axe. -The portal at bobs island now takes you to home -Updated Ardougne Achievement diary to clarify that some achievements have to be done in ardougne. -You can now pickpocket master farmers and also complete the ardougne medium task. -Lowered required times to pickpocket master farmer for ardy task to 80 -Created donation scrolls -Fixed donator shop second click -Made donor scrolls stackable -Friends now show up in green for player names. -Darklight can now be obtained through a Desert Diary task (Killing the shadow of the storm) -Arclight can now be created using a darklight and 3 ancient shards -Black Demons no longer count towards the boss slayer achievement -Fixed Crafting Skill Cape teleport -Anti-Venom is now made with the 4 dose antidote++, to match the rest of herblore potion creation. -Updated thieving stalls xp, they now scale correctly. -Elder Maul now has the correct attack styles -Scythe of Vitur is now actually a 2 handed weapon, sorry brandon. -Amethyst Veins now correctly deplete -Fixed an issue with barbarian agility course wall objects not giving xp if standing in a certain area. -Fixed multi barrage XP drop spam issue -Edited and perfected Inferno map - Game entrance zone -Added Animated Black armor support to Warriors guild - All to OSRS standards. -Fixed players walking away once they add the armor to the Magical Animator -Reviewed the Items kept on death dupe - believe it is resolved. (was only occuring on defenders) -Updated Lands end with various shops and fishing area's. -Removed Skillers Cove -Placed cave horrors in their correct location, there is a teleport for them as well. -Added a city teleport to Kourend. -Polishing Hunter (Work in Progress). Replaced some animations to be the correct ones. -Hydra combat is now 90% (Posion spec needs some work). -Started work on a ZMI Altar for runecrafting, giving more options than just the Abyss. -Updated some of the shops (Still a work in progress) -You can now dismantle magic fangs, tanzanite fangs, uncharged blow pipes, serp visage, and uncharged serp helms for 20k Zulrah scales. -Falador, Desert, Western, Wilderness, and Lumbridge Diaries are all now fully functional. -Various other small bug fixes! Download Link: Hidden Content Give reaction or reply to this topic to see the hidden content. Media: Reveal hidden contents ty
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