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[317] #180 - Anguish - Hydra's / Raids / OSRS Eco Emulation (Bug Fixed Ascend)


RuneArchive

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On 4/14/2020 at 8:23 AM, RuneArchive said:

-Hydra's
-Chambers of Xeric
-Inferno Boss fight in this release is roughly 90%
-All TOB weapons
-Some combat changes / rework
-New Custom UI to somewhat mimic OSRS (tabs)-New Interface:
-Teleport tab was added for QoL purposes
-Edited player names above head to look more appealing
-Fixed a bug with Zulrah
-Fixed total levels not accumulating properly, now displays correctly
-Removed old clunky commands
-Added commands for all web related things forums, votes, highscores, etc.
-Added new items to the starter kits upon login for each game mode
-Created a new interface for choosing your game mode
-Improved equipment switching
-Implemented experience rates for beta
-Various QoL updates
-Added various minimap icons, including the unique home area
-Total level now displays correctly, missed updating method when construction was added
-Staff ranks get corresponding crowns on their player names to make it easier to find staff members.
-Overhead player names will be toggle-able for players who wish to turn it off
-Added a tutorial for new players
-Removed the 24 hour wait period before you can begin staking
-Revenant Cave agility shortcuts now require an agility level before you can use them.
-Corrected the elf warrior teleport, it now takes you to the correct location.
-The lumbridge teleport will now actually take you to lumbridge.
-Moved slayer masters from edgeville to home.
-Removed most of the edgeville shop NPC's, they are now located at home.
-Removed the Emblem trader from home, he will remain in edgeville near the wilderness.
-Fixed a bug where Abberant Spectres were not counting towards slayer task.
-Removed all NPC's on bobs island, not sure what we will do with this area yet.
-Updated cost of enchantment tabs in the magic shop.
-Added more NPC's to home, including an iron man shop and a general store.
-Moved the location of some NPC's around home.
-Grace is now located at the Gnome agility course.
-Bob Barter will now decant your potions at home.
-Decreased the amount of slayer points required to learn Superiors and Cerberus
-Decreased the number of Jads that could be assigned for a slayer task, it will now choose a random number between 1-20, down from 1-50.
-Taverly dungeon enterance/exit now works as intended
-The ice dungeon in Port Sarim will now take you to the proper place. Bug would take you to taverly dungeon.
-Decreased amount of slayer monsters given per task.
-The castle wars portal at clan wars will now take you to castle wars.
-Added a teleport outside the revenant cave enterance (43 Wild)
-Added a teleport to Draynor Village
-Fixed a few mispelled words
-Fixed clipping at home, can no longer noclip through walls / objs (test more please)
-Set the "Cannot drop in combat rule" to only be active in the wilderness
-Yell; Anyone can now yell if the player count is below 25
-Fixed two broken links within client, forums and vote.
-Firemaking and fletching now work as intended.
-Fixed a big old bug causing player to be attacked infinitely
-Donor shop (online and in game) worked on - Email is hooked
-Fixed gem prices, cut gems will now sell for less than uncut.
-Updated Gargoyle slayer xp, was too low.
-Edgeville Dungeon ladder now takes you to the correct location
-Karamja teleport no longer takes you to shilo village
-Fixed the dialouge when creating an infernal pickaxe/axe.
-The portal at bobs island now takes you to home
-Updated Ardougne Achievement diary to clarify that some achievements have to be done in ardougne.
-You can now pickpocket master farmers and also complete the ardougne medium task.
-Lowered required times to pickpocket master farmer for ardy task to 80
-Created donation scrolls
-Fixed donator shop second click
-Made donor scrolls stackable
-Friends now show up in green for player names.
-Darklight can now be obtained through a Desert Diary task (Killing the shadow of the storm)
-Arclight can now be created using a darklight and 3 ancient shards
-Black Demons no longer count towards the boss slayer achievement
-Fixed Crafting Skill Cape teleport
-Anti-Venom is now made with the 4 dose antidote++, to match the rest of herblore potion creation.
-Updated thieving stalls xp, they now scale correctly.
-Elder Maul now has the correct attack styles
-Scythe of Vitur is now actually a 2 handed weapon, sorry brandon.
-Amethyst Veins now correctly deplete
-Fixed an issue with barbarian agility course wall objects not giving xp if standing in a certain area.
-Fixed multi barrage XP drop spam issue
-Edited and perfected Inferno map - Game entrance zone
-Added Animated Black armor support to Warriors guild - All to OSRS standards.
-Fixed players walking away once they add the armor to the Magical Animator
-Reviewed the Items kept on death dupe - believe it is resolved. (was only occuring on defenders)
-Updated Lands end with various shops and fishing area's.
-Removed Skillers Cove
-Placed cave horrors in their correct location, there is a teleport for them as well.
-Added a city teleport to Kourend.
-Polishing Hunter (Work in Progress). Replaced some animations to be the correct ones.
-Hydra combat is now 90% (Posion spec needs some work).
-Started work on a ZMI Altar for runecrafting, giving more options than just the Abyss.
-Updated some of the shops (Still a work in progress)
-You can now dismantle magic fangs, tanzanite fangs, uncharged blow pipes, serp visage, and uncharged serp helms for 20k Zulrah scales.
-Falador, Desert, Western, Wilderness, and Lumbridge Diaries are all now fully functional.
-Various other small bug fixes!

 

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On 14/4/2020 at 9:23, RuneArchive said:

-Hydra
-Cámaras de Xeric
-Inferno Boss pelea en esta versión es aproximadamente del 90%
-Todas las armas TOB
-Algunos cambios de combate / reelaboración
-Nueva interfaz de usuario personalizada para imitar algo a OSRS (pestañas) -Nueva interfaz:
-Se agregó la pestaña Teleport para fines de calidad de vida
-Se editaron los nombres de los jugadores en la parte superior para que parezcan más atractivos
-Se corrigió un error con Zulrah -Se corrigió el
total de niveles que no se acumulaban correctamente, ahora se muestra correctamente
-Eliminaron los viejos comandos torpes
-Se agregaron comandos para todos los foros de cosas relacionadas con la web, votos,
puntuaciones más altas , etc. -Añadido nuevos elementos en los kits de inicio al iniciar sesión para cada modo de juego
-Creé una nueva interfaz para elegir el modo de juego
-Mejora el cambio de equipo
Tasas de experiencia -Implemented para la beta
-Varios CdV actualiza
varios iconos del minimapa -Añadido, incluyendo la única zona de origen
nivel -Total ahora muestra correctamente, el método de actualización se perdió cuando se añadió la construcción
filas -Los empleados consiguen coronas en sus nombres de los jugadores correspondientes para que sea más fácil para encontrar miembros del personal.
-Los nombres de los jugadores de overhead se podrán alternar para los jugadores que deseen apagarlo
-Añadido un tutorial para nuevos jugadores
-Eliminado el período de espera de 24 horas antes de que puedas comenzar a apostar
-Los atajos de agilidad de Revenant Cave ahora requieren un nivel de agilidad antes de que puedas usar ellos.
-Corregido el teletransporte del guerrero elfo, ahora te lleva a la ubicación correcta.
-El teletransporte de Lumbridge ahora te llevará a Lumbridge.
-Movidos amos de los cazadores de edgeville a casa.
-Se eliminaron la mayoría de los NPC de la tienda de edgeville, ahora están ubicados en casa.
-Eliminado el comerciante de emblemas de su casa, permanecerá en edgeville cerca del desierto.
-Se corrigió un error por el cual los Espectros Abberant no contaban para la tarea del asesino.
-Se eliminaron todos los NPC en la isla de Bobs, todavía no estoy seguro de qué haremos con esta área.
-Actualizado el costo de las pestañas de encantamiento en la tienda de magia.
-Se agregaron más NPC a casa, incluida una tienda de iron man y una tienda general.
-Se movió la ubicación de algunos NPC en casa.
-Grace ahora se encuentra en el curso de agilidad de Gnome.
-Bob Barter ahora decantará tus pociones en casa.
-Disminuyó la cantidad de puntos de asesino requeridos para aprender Superiores y Cerberus
-Disminuyó el número de Jads que podrían asignarse para una tarea de asesino, ahora elegirá un número aleatorio entre 1-20, en lugar de 1-50.
-La entrada / salida de la mazmorra de Taverly ahora funciona según lo previsto
-La mazmorra de hielo en Port Sarim ahora te llevará al lugar adecuado. Bug te llevaría a una mazmorra taverly.
-Disminución de la cantidad de monstruos asesinos por tarea.
-El portal de las guerras de castillos en las guerras de clanes ahora te llevará a las guerras de castillos.
-Añadido un teletransporte fuera de la entrada de la cueva del renacido (43 Wild)
-Añadido un teletransporte a Draynor Village
-Arreglado algunas palabras mal
escritas
-Establece la regla "No se puede soltar en combate" para que solo esté activo en el desierto
-Yell; Cualquiera puede gritar ahora si el recuento de jugadores es inferior a 25 - Se
corrigieron dos enlaces rotos dentro del cliente, foros y voto.
-El fuego y el emplumado ahora funcionan según lo previsto.
-Arreglado un error grande que causaba que el jugador fuera atacado infinitamente
-Tienda de donantes (en línea y en el juego) trabajado en - El correo electrónico está enganchado
-Precios fijos de gemas, las gemas cortadas ahora se venderán por menos que sin cortar.
-Actualizado Gargoyle slayer xp, era demasiado bajo.
-La escalera de la mazmorra de Edgeville ahora te lleva a la ubicación correcta.
-El teletransporte de Karamja ya no te lleva a la aldea de
Shilo. -Arreglado el dialouge al crear un pico / hacha infernal.
-El portal en la isla de bobs ahora te lleva a casa
-Actualizado el diario de logros de Ardougne para aclarar que algunos logros deben realizarse en ardougne.
-Ahora puede carteristas maestros granjeros y también completar la tarea media ardougne.
-Se redujeron los tiempos requeridos para robar al granjero maestro para una tarea ardua a 80
-Creado pergaminos de donación -Se corrigió el
segundo clic en la compra del
donante
-Los pergaminos del donante se pueden apilar -Ahora los amigos se muestran en verde para los nombres de los jugadores.
-Darklight ahora se puede obtener a través de una tarea del Desert Diary (Matar a la sombra de la tormenta)
-Arclight ahora se puede crear usando una luz oscura y 3 fragmentos antiguos -Los
demonios negros ya no cuentan para el logro de
cazador de jefes -Arreglado el teletransporte de capa de habilidad de artesanía
-Anti-Venom ahora está hecho con el antídoto de 4 dosis ++, para que coincida con el resto de la creación de la poción herblore.
-Actualizados puestos de robo xp, ahora escalan correctamente.
-Elder Maul ahora tiene los estilos de ataque correctos
-Scythe of Vitur ahora es en realidad un arma de 2 manos, lo siento Brandon.
-Las venas amatistas ahora se agotan correctamente -Se solucionó
un problema con los objetos de la pared del curso de agilidad bárbaro que no daban xp si estaban parados en un área determinada.
-Arreglado el problema del spam de caída de XP de múltiples bombardeos
-Mapa Inferno editado y perfeccionado - Zona de entrada del juego
-Añadido soporte de armadura negra animada al gremio de Guerreros - Todo según los estándares OSRS.
-Arreglados los jugadores que se alejaban una vez que agregaban la armadura al Animador Mágico
-Revisó los artículos guardados en el engaño de la muerte: creo que está resuelto. (solo ocurría en los defensores)
-Actualizado Lands terminan con varias tiendas y áreas de pesca.
-Eliminada Skillers Cove
-Colocó los horrores de la cueva en su ubicación correcta, también hay un teletransporte para ellos.
-Añadido un teletransporte de ciudad a Kourend.
-Pulido Hunter (Trabajo en progreso). Se reemplazaron algunas animaciones para que fueran las correctas.
-Hydra combat ahora es del 90% (la especificación de Posion necesita algo de trabajo).
-Comenzó a trabajar en un Altar ZMI para la creación de runas, lo que brinda más opciones que solo el Abismo.
-Actualizado algunas de las tiendas (todavía un trabajo en progreso)
-Ahora puedes desmontar colmillos mágicos, colmillos de tanzanita, sopletes sin carga, rostro de serp y yelmos de serp sin carga por 20k escamas de Zulrah.
-Falador, Desert, Western, Wilderness y Lumbridge Diaries ahora son completamente funcionales.
-¡Varias otras pequeñas correcciones de errores!

 

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On 4/14/2020 at 9:23 AM, RuneArchive said:

-Hydra's
-Chambers of Xeric
-Inferno Boss fight in this release is roughly 90%
-All TOB weapons
-Some combat changes / rework
-New Custom UI to somewhat mimic OSRS (tabs)-New Interface:
-Teleport tab was added for QoL purposes
-Edited player names above head to look more appealing
-Fixed a bug with Zulrah
-Fixed total levels not accumulating properly, now displays correctly
-Removed old clunky commands
-Added commands for all web related things forums, votes, highscores, etc.
-Added new items to the starter kits upon login for each game mode
-Created a new interface for choosing your game mode
-Improved equipment switching
-Implemented experience rates for beta
-Various QoL updates
-Added various minimap icons, including the unique home area
-Total level now displays correctly, missed updating method when construction was added
-Staff ranks get corresponding crowns on their player names to make it easier to find staff members.
-Overhead player names will be toggle-able for players who wish to turn it off
-Added a tutorial for new players
-Removed the 24 hour wait period before you can begin staking
-Revenant Cave agility shortcuts now require an agility level before you can use them.
-Corrected the elf warrior teleport, it now takes you to the correct location.
-The lumbridge teleport will now actually take you to lumbridge.
-Moved slayer masters from edgeville to home.
-Removed most of the edgeville shop NPC's, they are now located at home.
-Removed the Emblem trader from home, he will remain in edgeville near the wilderness.
-Fixed a bug where Abberant Spectres were not counting towards slayer task.
-Removed all NPC's on bobs island, not sure what we will do with this area yet.
-Updated cost of enchantment tabs in the magic shop.
-Added more NPC's to home, including an iron man shop and a general store.
-Moved the location of some NPC's around home.
-Grace is now located at the Gnome agility course.
-Bob Barter will now decant your potions at home.
-Decreased the amount of slayer points required to learn Superiors and Cerberus
-Decreased the number of Jads that could be assigned for a slayer task, it will now choose a random number between 1-20, down from 1-50.
-Taverly dungeon enterance/exit now works as intended
-The ice dungeon in Port Sarim will now take you to the proper place. Bug would take you to taverly dungeon.
-Decreased amount of slayer monsters given per task.
-The castle wars portal at clan wars will now take you to castle wars.
-Added a teleport outside the revenant cave enterance (43 Wild)
-Added a teleport to Draynor Village
-Fixed a few mispelled words
-Fixed clipping at home, can no longer noclip through walls / objs (test more please)
-Set the "Cannot drop in combat rule" to only be active in the wilderness
-Yell; Anyone can now yell if the player count is below 25
-Fixed two broken links within client, forums and vote.
-Firemaking and fletching now work as intended.
-Fixed a big old bug causing player to be attacked infinitely
-Donor shop (online and in game) worked on - Email is hooked
-Fixed gem prices, cut gems will now sell for less than uncut.
-Updated Gargoyle slayer xp, was too low.
-Edgeville Dungeon ladder now takes you to the correct location
-Karamja teleport no longer takes you to shilo village
-Fixed the dialouge when creating an infernal pickaxe/axe.
-The portal at bobs island now takes you to home
-Updated Ardougne Achievement diary to clarify that some achievements have to be done in ardougne.
-You can now pickpocket master farmers and also complete the ardougne medium task.
-Lowered required times to pickpocket master farmer for ardy task to 80
-Created donation scrolls
-Fixed donator shop second click
-Made donor scrolls stackable
-Friends now show up in green for player names.
-Darklight can now be obtained through a Desert Diary task (Killing the shadow of the storm)
-Arclight can now be created using a darklight and 3 ancient shards
-Black Demons no longer count towards the boss slayer achievement
-Fixed Crafting Skill Cape teleport
-Anti-Venom is now made with the 4 dose antidote++, to match the rest of herblore potion creation.
-Updated thieving stalls xp, they now scale correctly.
-Elder Maul now has the correct attack styles
-Scythe of Vitur is now actually a 2 handed weapon, sorry brandon.
-Amethyst Veins now correctly deplete
-Fixed an issue with barbarian agility course wall objects not giving xp if standing in a certain area.
-Fixed multi barrage XP drop spam issue
-Edited and perfected Inferno map - Game entrance zone
-Added Animated Black armor support to Warriors guild - All to OSRS standards.
-Fixed players walking away once they add the armor to the Magical Animator
-Reviewed the Items kept on death dupe - believe it is resolved. (was only occuring on defenders)
-Updated Lands end with various shops and fishing area's.
-Removed Skillers Cove
-Placed cave horrors in their correct location, there is a teleport for them as well.
-Added a city teleport to Kourend.
-Polishing Hunter (Work in Progress). Replaced some animations to be the correct ones.
-Hydra combat is now 90% (Posion spec needs some work).
-Started work on a ZMI Altar for runecrafting, giving more options than just the Abyss.
-Updated some of the shops (Still a work in progress)
-You can now dismantle magic fangs, tanzanite fangs, uncharged blow pipes, serp visage, and uncharged serp helms for 20k Zulrah scales.
-Falador, Desert, Western, Wilderness, and Lumbridge Diaries are all now fully functional.
-Various other small bug fixes!

 

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