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Mathy

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Everything posted by Mathy

  1. Mathy

    Valius - Released

    ...And then tries to sell for 30$ smh
  2. Mathy

    Valius - Released

    Rip lmao some stuff have been removed specifically for people like Specci and Apollo, sorry can't help
  3. Mathy

    Valius - Released

    I don't think there's any problems related to the source Please don't spam the same comment, if someone wants to help they will answer on the first comment. All you have to do is get the images from the cache with a sprite viewer, get the images on dropbox and change the dl link in whatever file it's located in. At least that's what I needed to do in my copy I didn't use Ace's but I had to fix a few things. Thanks Ace, can't wait
  4. Mathy

    Valius - Released

    Omfg this is the reason leaks are kept for a certain amount of people that will use it for good, not try to re-sale it. Disappointed af
  5. Hey, Alright so I'm trying to make it so a certain staff (other than a magic staff, e.g. A royal sceptre) can use every god spell. So basically the royal sceptre would replace the 3 god staffs (zamorak staff, guthix, ect). Here's the method: public boolean needsRune(int runeId) { Item weapon = player.getEquipment().getItems()[3]; Item shield = player.getEquipment().getItems()[3]; if (weapon == null) { return true; } int wep = weapon.getId(); switch (runeId) { case 2415: case 2416: case 2417: if (wep == 12439) { return false; } return true; case 556: if ((wep == 1381) || (wep == 20730) || (wep == 20733) || (wep == 20736) || (wep == 20739) || (wep == 1397) || (wep == 17293)) { return false; } return true; case 554: if ((wep == 1387) || (wep == 1393) || (wep == 17293)) { return false; } return true; case 555: if ((wep == 1383) || (wep == 20730) || (wep == 20733) || (wep == 1395) || (wep == 17293) || ((shield != null) && (shield.getId() == 18346))) { return false; } return true; case 557: if ((wep == 1385) || (wep == 20736) || (wep == 20739) || (wep == 1399) || (wep == 17293)) { return false; } return true; } return true; } But then I checked the other cases and I realised that, for example, the mist battlestaff does not provide an unlimited amount of air and water runes but, for example, the air staff provides an unlimited supply of air runes. So some staffs are recognised to provide unlimited runes but others aren't... How can I fix this? I tried to be as clear as possible, if I wasn't just comment any questions and I'll answer asap Thanks !
  6. Oh hahaha didn't know that, on his rune-server link he said he sold 3-5 copies haha
  7. Yeah but he sold like 3-5 copies
  8. Although I wonder where its been because I see a ton of servers with "great" content but they all have that source, like at least 5-10 servers have valius as a source
  9. You want somebody to leak a project?
  10. Because it's hard to find people who are willing to pay for a source and then leak it
  11. Sorry for the bumps but I really want Valius
  12. Hey y'all, I'm looking for the most updated version of whatever data of OSRS the RSPS community has been able to achieve (with elder maul, twisted bow and all that), kind of like Valius (Sky isn't responding so if anyone has Valius, please send it my way ). I'm not looking for the absolute ready-to-host perfect leak, just the latest data we've been able to achieve. Thanks Mathy
  13. Oh I'm sorry your majesty over everybody, it's just that your way to address me and your way to put down people who don't make servers worthy of its holiness made me a bit angry since you think you're wayyy better than us mortals. So please, can you refer me to a list of godlike developers like you, don't forget to include yourself in there otherwise people will think you're not that good Good day your holiness. The unintelligent angry lacking self-control irrelevant over-inflated ego little grasshopper P.S. Please don't forget to add more insults and downgrading comments towards myself in your next comment
  14. Hold on, I don't want you to think I don't want to answer that since you're soooo intelligent. First of all, just because you never heard of those names mean they can't code, develop a server or just be a programmer? If that's how you're thinking, please change your mindset. If not, please correct me but right now that's how it sounds like. And I never said that I didn't understand what you said it's just that you saying that these programmers can't be programmers because their names don't sound like programmers is pretty fucking dumb and you probably don't know any of these guys. Second of all, my over-inflated ego? Really? Because I assumed what you were thinking? I could understand your statement if my name was on the list and I'm trying to defend myself but it isn't, I just want to clarify some stuff because you just sound like someone that wants to fuck things up; your first comment was irrelevant and not constructive to anyone but your superior intelligent self that thinks he's over everybody. So if you're going to talk like that without knowing what the fuck you're talking about, please leave the forums and don't ever come back. Finally, if you're a troll, fuck you and leave the fucking forums.
  15. What I mean is, why do you say that, who assigned the developers or who are the developers? Because for saying something like that you must be pretty butthurt about one of em
  16. Which means?
  17. You bought a vpn or a vps ? A VPN is a Virtual Private Network which is to hide where you are from so basically your ip. A VPS is a Virtual Private Server which is a computer on a server which you can connect to with 3 things: the IP, the username and the password. People usually use Remote Desktop Connection because it is the best to use. So please tell me you bought a VPS, not a VPN Pm me is you need more info and/or if you want me to set it up Mathy
  18. Yes it is, with an interface, kinda like duel arena, both parties put a stake and the winner gets it all
  19. So I've tried to add gambling to my rsps and when I request the gamble, it kicks out the player that requested it and get a bunch of size 0 packets errors. Here are the packet's code and the error and the gif from what happens. [13/04/17 2:47 PM]: java.lang.ArrayIndexOutOfBoundsException: 1 [13/04/17 2:47 PM]: at server.util.Stream.readSignedWordBigEndian(Stream.java:58) [13/04/17 2:47 PM]: at server.model.players.packets.GambleResponse.processPacket(GambleResponse.java:15) [13/04/17 2:47 PM]: at server.model.players.PacketHandler.processPacket(PacketHandler.java:142) [13/04/17 2:47 PM]: at server.model.players.Client.processQueuedPackets(Client.java:4001) [13/04/17 2:47 PM]: at server.model.players.PlayerHandler.process(PlayerHandler.java:270) [13/04/17 2:47 PM]: at server.GameEngine.run(GameEngine.java:31) [13/04/17 2:47 PM]: at server.Server$1.execute(Server.java:160) [13/04/17 2:47 PM]: at server.task.Task.tick(Task.java:107) [13/04/17 2:47 PM]: at server.task.TaskScheduler.run(TaskScheduler.java:125) [13/04/17 2:47 PM]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [13/04/17 2:47 PM]: at java.util.concurrent.FutureTask.runAndReset(Unknown Source) [13/04/17 2:47 PM]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source) [13/04/17 2:47 PM]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [13/04/17 2:47 PM]: at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [13/04/17 2:47 PM]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [13/04/17 2:47 PM]: at java.lang.Thread.run(Unknown Source) [13/04/17 2:47 PM]: Unhandled packet type: 222 - size: 0 [13/04/17 2:47 PM]: Unhandled packet type: 96 - size: 0 [13/04/17 2:47 PM]: Unhandled packet type: 48 - size: 0 [13/04/17 2:47 PM]: Unhandled packet type: 56 - size: 0 [13/04/17 2:47 PM]: Game saved for player test [13/04/17 2:47 PM]: [DEREGISTERED]: test[/CODE] That was the error and now the packet sizes public static final int PACKET_SIZES[] = { 0, 0, 0, 1, -1, 0, 0, 0, 0, 0, //0 0, 0, 0, 0, 4, 0, 6, 2, 2, 0, //10 0, 2, 0, 6, 0, 12, 0, 0, 0, 0, //20 0, 0, 0, 0, 0, 8, 4, 0, 0, 2, //30 2, 6, 0, 6, 0, -1, 0, 0, 0, 0, //40 0, 0, 0, 12, 0, 0, 0, 8, 8, 12, //50 8, 8, 0, 0, 0, 0, 2, 4, 0, 0, //60 6, 0, 2, 2, 8, 6, 0, -1, 0, 6, //70 0, 0, 0, 0, 0, 1, 4, 6, 0, 0, //80 0, 0, 0, 0, 0, 3, 0, 0, -1, 0, //90 0, 13, 0, -1, 0, 0, 0, 0, 0, 0,//100 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, //110 1, 0, 6, 0, 0, 0, -1, 0, 2, 6, //120 0, 4, 6, 8, 0, 6, 0, 0, 0, 2, //130 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, //140 0, 0, 1, 2, 0, 2, 6, 0, 0, 0, //150 0, 0, 0, 0, -1, -1, 0, 0, 0, 0,//160 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170 0, 8, 0, 3, 0, 2, 0, 0, 8, 1, //180 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, //190 4, 2, 0, 0, 0, 0, 0, 0, 4, 0, //200 4, 0, 0, 0, 7, 8, 0, 0, 10, 0, //210 0, 0, 0, 0, 0, 0, -1, 0, 6, 0, //220 1, 0, 0, 0, 6, 0, 6, 8, 1, 0, //230 0, 4, 0, 0, 0, 0, -1, 0, -1, 4,//240 0, 0, 6, 6, 0, 0, 0 //250 };[/CODE] And the gif, at last [Hidden Content] If you need any other lines of code, just comment them ! Thanks, Mathy EDIT: I changed the packet sizes of some packets and now I can get to the interface but I don't receive the "*** would like to gamble with you" message, I have to manually ask the other player, anyways here's a gif that explains the situation and I still get a bunch of 0 packet sizes. Current packets: [CODE] public static final int PACKET_SIZES[] = { 0, 0, 0, 1, -1, 0, 0, 0, 0, 0, //0 0, 0, 0, 0, 4, 0, 6, 2, 2, 0, //10 0, 2, 0, 6, 0, 12, 0, 0, 0, 0, //20 0, 0, 0, 0, 0, 8, 4, 0, 0, 2, //30 2, 6, 0, 6, 0, -1, 0, 0, 0, 0, //40 0, 0, 0, 12, 0, 0, 0, 8, 8, 12, //50 8, 8, 0, 0, 0, 0, 2, 4, 0, 0, //60 6, 0, 2, 2, 8, 6, 0, -1, 0, 6, //70 0, 0, 0, 0, 0, 1, 4, 6, 0, 0, //80 0, 0, 0, 0, 0, 3, 0, 0, -1, 0, //90 0, 13, 0, -1, 2, 4, 0, 0, 0, 0,//100 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, //110 1, 0, 6, 0, 0, 0, -1, 0, 2, 6, //120 0, 4, 6, 8, 0, 6, 0, 0, 0, 2, //130 0, 4, 4, 4, 0, 6, 0, 0, 0, 0, //140 0, 0, 1, 2, 0, 2, 6, 0, 0, 0, //150 0, 0, 0, 0, -1, -1, 0, 0, 0, 0,//160 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170 0, 8, 0, 3, 0, 2, 0, 0, 8, 1, //180 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, //190 4, 2, 0, 0, 0, 0, 0, 0, 4, 0, //200 4, 0, 0, 0, 7, 8, 0, 0, 10, 0, //210 0, 0, 0, 0, 0, 0, -1, 0, 6, 0, //220 1, 0, 0, 0, 6, 0, 6, 8, 1, 0, //230 0, 4, 0, 0, 0, 0, -1, 0, -1, 4,//240 0, 0, 6, 6, 0, 0, 0 //250 };[/CODE] These are the errors that I get after some time : [CODE][14/04/17 4:56 AM]: java.lang.ArrayIndexOutOfBoundsException: 17413 [14/04/17 4:56 AM]: at server.model.players.packets.ItemOnNpc.processPacket(ItemOnNpc.java:17) [14/04/17 4:56 AM]: at server.model.players.PacketHandler.processPacket(PacketHandler.java:142) [14/04/17 4:56 AM]: at server.model.players.Client.processQueuedPackets(Client.java:4001) [14/04/17 4:56 AM]: at server.model.players.PlayerHandler.process(PlayerHandler.java:270) [14/04/17 4:56 AM]: at server.GameEngine.run(GameEngine.java:31) [14/04/17 4:56 AM]: at server.Server$1.execute(Server.java:160) [14/04/17 4:56 AM]: at server.task.Task.tick(Task.java:107) [14/04/17 4:56 AM]: at server.task.TaskScheduler.run(TaskScheduler.java:125) [14/04/17 4:56 AM]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [14/04/17 4:56 AM]: at java.util.concurrent.FutureTask.runAndReset(Unknown Source) [14/04/17 4:56 AM]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source) [14/04/17 4:56 AM]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [14/04/17 4:56 AM]: at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [14/04/17 4:56 AM]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [14/04/17 4:56 AM]: at java.lang.Thread.run(Unknown Source) [14/04/17 4:56 AM]: Unhandled packet type: 48 - size: 0 [14/04/17 4:56 AM]: Unhandled packet type: 187 - size: 0 [14/04/17 4:56 AM]: Unhandled packet type: 107 - size: 0 [14/04/17 4:56 AM]: Unhandled packet type: 250 - size: 0 [14/04/17 4:56 AM]: Unhandled packet type: 234 - size: 6 [14/04/17 4:56 AM]: Game saved for player mathy [14/04/17 4:56 AM]: [DEREGISTERED]: mathy [14/04/17 4:57 AM]: objectId: 38117 ObjectX: 21730 objectY: 47877 Xoff: -19799 Yoff: -42875 [14/04/17 4:57 AM]: Unhandled packet type: 38 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 196 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 158 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 76 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 239 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 153 - size: 2 [14/04/17 4:57 AM]: Unhandled packet type: 239 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 151 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 127 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 96 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 203 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 52 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 2 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 89 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 203 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 193 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 123 - size: 0 [14/04/17 4:57 AM]: Unhandled packet type: 223 - size: 0 [14/04/17 4:57 AM]: Game saved for player test [14/04/17 4:57 AM]: [DEREGISTERED]: test [14/04/17 4:57 AM]: java.lang.ArrayIndexOutOfBoundsException: -2162 [14/04/17 4:57 AM]: at server.model.players.packets.ItemOnNpc.processPacket(ItemOnNpc.java:17) [14/04/17 4:57 AM]: at server.model.players.PacketHandler.processPacket(PacketHandler.java:142) [14/04/17 4:57 AM]: at server.model.players.Client.processQueuedPackets(Client.java:4001) [14/04/17 4:57 AM]: at server.model.players.PlayerHandler.process(PlayerHandler.java:270) [14/04/17 4:57 AM]: at server.GameEngine.run(GameEngine.java:31) [14/04/17 4:57 AM]: at server.Server$1.execute(Server.java:160) [14/04/17 4:57 AM]: at server.task.Task.tick(Task.java:107) [14/04/17 4:57 AM]: at server.task.TaskScheduler.run(TaskScheduler.java:125) [14/04/17 4:57 AM]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [14/04/17 4:57 AM]: at java.util.concurrent.FutureTask.runAndReset(Unknown Source) [14/04/17 4:57 AM]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source) [14/04/17 4:57 AM]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [14/04/17 4:57 AM]: at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [14/04/17 4:57 AM]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [14/04/17 4:57 AM]: at java.lang.Thread.run(Unknown Source) [14/04/17 4:58 AM]: Average Cycle Time: 8ms[/CODE] And the gif: [Hidden Content] Thanks, still need help Mathy
  20. You'd have to use a cache unpacker/packer to add them. You can just google "*insert revision* cache unpacker" or repacker, it's been a while since I used a cache packer
  21. Welcome! Have a good time

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