

THE GAMER
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On 3/9/2020 at 5:29 AM, Draynor said:
Since a bunch of people are still selling this garbage and people are fighting over it lets release it
OS-Fatality is #184 OSRS Revision. It is based on Runite.
Full Website:
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Server + Old Client:
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OpenOSRS/Runelite client - Fully functional:
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Doesn't include Database for the website! If you want this feel free to contact me via PM
If you're wanting to fully run this you'll need the Api, Update-server, Central-server. These are all pretty much released on here already.
To the people who already have it all setup and want to use the runelite client simply import as gradle. The standalone client is located via runelite-client module
Enjoy this Release guys!
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On 2/22/2019 at 10:33 PM, Xophox said:
Based off of the Inferno 176 release, here is my personal project. Reposted here since it was locked on another site.
Includes RuneLite with depth buffering for java rendering mode (disabled in OpenGL).Features:
- Updated to 177-12 cache + XTEAs
- Pretty much all packets complete, with some bugs.
- Basic window resizing (currently need to log out and back in to update the interface sets properly.
- Moved to SQL (files included)
- Added a good amount of plugins
- Added VarBit system (thanks polar & matrix 3)
- Runelite
- Woodcutting
- Firemaking
- Frames for mining, herblore, fletching, and some others that I can't remember right now
- A ton more under the hood stuff and some content
If you're decent with java, you'll be able to work with this source just fine.
Also, please don't be an asshole and try to sell any of the player updating done in this source, or the RuneLite that it comes with.Pictures:
Known Issues:
- Long delay if player tries to log on too quickly
- Small issue in ground item updating, items sometimes duplicate (but can't actually be interacted with)
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Credits (in no particular order after the first 4):
- Polar - Could not have done it without all his help. Really great guy and I'm lucky to be able to have him as a resource.
- Kris - Great guy. Incredibly knowledgable and willing to help a ton if you can show you're willing to learn.
- Inferno Team
- Arios Team
- Klem3n
- Zion
- Nomac
- Displee
- Bart
- IlluZive (original Arios web design)
And anyone else I missed that helped me along the process. I learned an absolute fuckton and could not have done it without you all.
My hope is that this release just helps the RSPS scene to keep edging away from using 317 and moving to OSRS.
OSRS servers are definitely the future and should become the standard. If you're thinking about creating a new framework or working on a new project, please consider OSRS as a good option.To anyone that will be aiming to further this source, please take a look at Polar's archive website,
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.
The guy puts a lot of effort into archiving every single OSRS release and dumping things like items, enums, npcs, etc. His site is a very valuable asset when developing an OSRS server.
For RuneLite, take a lookHidden Content
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to learn how to run their maven build script. I got around to adding
@Export("method")
flags to every class and some primary methods, but if you'd like to keep the naming on the next OSRS engine update (when the revision changes), you'll need to add the export flag to any other fields or methods you want to remap.
My Runelite package has everything you need to figure out how it works. Only thing it's missing is the decompiler/mapper, so just grab that from the last full Runelite release (1.3.9).
ty
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On 12/17/2021 at 8:49 AM, Jack said:
Decent OSRS base, enjoy.
Download:
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y
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On 9/19/2016 at 12:13 PM, Mathy said:
Many people were asking for this, wouldn't recommend hosting this, it's very buggy/has a bunch of dupes but to rip some stuff for a custom server, good idea
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Client & Source download link -
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Cache -Hidden Content
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If not working, try this:
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It's a package
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On 2/7/2017 at 4:49 PM, Arithium said:
Since the person decided to not pay me what was left and dispute his first payment, I'm just going to be releasing the source. And since they removed it from rune-server, I'm going to release it here.
Basically Ruse with swiffy's updated combat & some other features such as player owned shops, anti aliasing, fog, osrs bosses, etc..
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!eonjaHtWku8oZaCJkhTBfrbKCJomeP5C40uFc7YwdnQ
xd
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On 10/17/2021 at 9:59 PM, Adam200214 said:
Do not attempt to use this, anti-leeches have been added and all definitions have been removed.
This is more there to show you how to go about implementing runelite if that's something you wish to persue, or if you need help with some of the hooks that are impl'd on here.
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Want runelite properly implemented on your 317 client for you? You can hire me to do it if wanted @ Netty#2437
check
On 10/17/2021 at 9:59 PM, Adam200214 said:Do not attempt to use this, anti-leeches have been added and all definitions have been removed.
This is more there to show you how to go about implementing runelite if that's something you wish to persue, or if you need help with some of the hooks that are impl'd on here.
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Want runelite properly implemented on your 317 client for you? You can hire me to do it if wanted @ Netty#2437
nce
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seach
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contact OGKingFox#1286
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nice xd
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use meta
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you need 20 posts to reply in downloads
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Elvang
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any por use?
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On 4/14/2020 at 9:23 AM, RuneArchive said:
-Hydra's
-Chambers of Xeric
-Inferno Boss fight in this release is roughly 90%
-All TOB weapons
-Some combat changes / rework
-New Custom UI to somewhat mimic OSRS (tabs)-New Interface:
-Teleport tab was added for QoL purposes
-Edited player names above head to look more appealing
-Fixed a bug with Zulrah
-Fixed total levels not accumulating properly, now displays correctly
-Removed old clunky commands
-Added commands for all web related things forums, votes, highscores, etc.
-Added new items to the starter kits upon login for each game mode
-Created a new interface for choosing your game mode
-Improved equipment switching
-Implemented experience rates for beta
-Various QoL updates
-Added various minimap icons, including the unique home area
-Total level now displays correctly, missed updating method when construction was added
-Staff ranks get corresponding crowns on their player names to make it easier to find staff members.
-Overhead player names will be toggle-able for players who wish to turn it off
-Added a tutorial for new players
-Removed the 24 hour wait period before you can begin staking
-Revenant Cave agility shortcuts now require an agility level before you can use them.
-Corrected the elf warrior teleport, it now takes you to the correct location.
-The lumbridge teleport will now actually take you to lumbridge.
-Moved slayer masters from edgeville to home.
-Removed most of the edgeville shop NPC's, they are now located at home.
-Removed the Emblem trader from home, he will remain in edgeville near the wilderness.
-Fixed a bug where Abberant Spectres were not counting towards slayer task.
-Removed all NPC's on bobs island, not sure what we will do with this area yet.
-Updated cost of enchantment tabs in the magic shop.
-Added more NPC's to home, including an iron man shop and a general store.
-Moved the location of some NPC's around home.
-Grace is now located at the Gnome agility course.
-Bob Barter will now decant your potions at home.
-Decreased the amount of slayer points required to learn Superiors and Cerberus
-Decreased the number of Jads that could be assigned for a slayer task, it will now choose a random number between 1-20, down from 1-50.
-Taverly dungeon enterance/exit now works as intended
-The ice dungeon in Port Sarim will now take you to the proper place. Bug would take you to taverly dungeon.
-Decreased amount of slayer monsters given per task.
-The castle wars portal at clan wars will now take you to castle wars.
-Added a teleport outside the revenant cave enterance (43 Wild)
-Added a teleport to Draynor Village
-Fixed a few mispelled words
-Fixed clipping at home, can no longer noclip through walls / objs (test more please)
-Set the "Cannot drop in combat rule" to only be active in the wilderness
-Yell; Anyone can now yell if the player count is below 25
-Fixed two broken links within client, forums and vote.
-Firemaking and fletching now work as intended.
-Fixed a big old bug causing player to be attacked infinitely
-Donor shop (online and in game) worked on - Email is hooked
-Fixed gem prices, cut gems will now sell for less than uncut.
-Updated Gargoyle slayer xp, was too low.
-Edgeville Dungeon ladder now takes you to the correct location
-Karamja teleport no longer takes you to shilo village
-Fixed the dialouge when creating an infernal pickaxe/axe.
-The portal at bobs island now takes you to home
-Updated Ardougne Achievement diary to clarify that some achievements have to be done in ardougne.
-You can now pickpocket master farmers and also complete the ardougne medium task.
-Lowered required times to pickpocket master farmer for ardy task to 80
-Created donation scrolls
-Fixed donator shop second click
-Made donor scrolls stackable
-Friends now show up in green for player names.
-Darklight can now be obtained through a Desert Diary task (Killing the shadow of the storm)
-Arclight can now be created using a darklight and 3 ancient shards
-Black Demons no longer count towards the boss slayer achievement
-Fixed Crafting Skill Cape teleport
-Anti-Venom is now made with the 4 dose antidote++, to match the rest of herblore potion creation.
-Updated thieving stalls xp, they now scale correctly.
-Elder Maul now has the correct attack styles
-Scythe of Vitur is now actually a 2 handed weapon, sorry brandon.
-Amethyst Veins now correctly deplete
-Fixed an issue with barbarian agility course wall objects not giving xp if standing in a certain area.
-Fixed multi barrage XP drop spam issue
-Edited and perfected Inferno map - Game entrance zone
-Added Animated Black armor support to Warriors guild - All to OSRS standards.
-Fixed players walking away once they add the armor to the Magical Animator
-Reviewed the Items kept on death dupe - believe it is resolved. (was only occuring on defenders)
-Updated Lands end with various shops and fishing area's.
-Removed Skillers Cove
-Placed cave horrors in their correct location, there is a teleport for them as well.
-Added a city teleport to Kourend.
-Polishing Hunter (Work in Progress). Replaced some animations to be the correct ones.
-Hydra combat is now 90% (Posion spec needs some work).
-Started work on a ZMI Altar for runecrafting, giving more options than just the Abyss.
-Updated some of the shops (Still a work in progress)
-You can now dismantle magic fangs, tanzanite fangs, uncharged blow pipes, serp visage, and uncharged serp helms for 20k Zulrah scales.
-Falador, Desert, Western, Wilderness, and Lumbridge Diaries are all now fully functional.
-Various other small bug fixes!Download Link:
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ty
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How do I make a website the same as the rsps home?
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someone give me a starter pack with commands and that?
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Nightmare Package (Osrs Semi-Custom)
in OSRS
Posted
nice