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AllGeniusHost

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  1. Website Discord Uptime monitor 🌟 Elevate Your RuneScape Private Server Experience with Our Premium NVMe VPS Services! 🌟 Greetings, RuneScape Private Server Enthusiasts! Are you in search of a hosting solution that takes your private server to the next level? Look no further! Introducing our top-tier Nvme VPS services tailored exclusively for RuneScape private servers. ✨ Why Choose Us? ✨ 🔥 Powerful NVMe-Driven Servers: Revolutionize your gameplay with our cutting-edge NVMe-driven VPS servers. Experience unrivaled speeds and seamless performance that breathe life into your RSPS. 🛡️ Enterprise DDoS Protection: Shield your server from online threats with our robust enterprise-grade DDoS protection powered by OVH. Enjoy uninterrupted gaming sessions as we safeguard your private server against potential disruptions. 🚀 cPanel Web Hosting with LiteSpeed WebServer: Optimize your loading speeds and enhance user experiences with our cPanel web hosting featuring LiteSpeed WebServer. Your website will run at peak performance, ensuring swift and smooth navigation for all players. 🌐 Key Features: ✅ Powerful NVMe Drives ✅ Enterprise DDoS Protection ✅ cPanel Web Hosting ✅ LiteSpeed WebServer ✅ Tailored for RuneScape Private Servers 🎁 Exclusive Offer: [Use Coupon code: BLaCK50%RuNESUITE to get 50% off your first invoice valid untill 25-11-2023] Transform your RuneScape private server into a powerhouse of performance and reliability! Upgrade to our NVMe-driven VPS services today and witness a gaming experience like never before. Visit https://allgeniushost.com for more details and claim your exclusive offer now! or join or discord to chat and win giveaways: https://discord.gg/fNWvEd6u48 🌟 Unleash the Power, Elevate Your Game! 🌟
  2. cool thanks
  3. AllGeniusHost replied to Wperkins96's post in a topic in General Discussion
    y the spam
  4. AllGeniusHost posted a post in a topic in Ruse
    package com.deathwish.world.entity.impl.player.bot.type; import com.deathwish.model.Animation; import com.deathwish.model.Flag; import com.deathwish.model.Item; import com.deathwish.model.Skill; import com.deathwish.model.container.impl.Equipment; import com.deathwish.model.definitions.WeaponAnimations; import com.deathwish.model.definitions.WeaponInterfaces; import com.deathwish.util.Misc; import com.deathwish.world.content.BonusManager; import com.deathwish.world.content.clan.ClanChatManager; import com.deathwish.world.content.combat.CombatFactory; import com.deathwish.world.content.combat.weapon.FightType; import com.deathwish.world.content.skill.SkillManager; import com.deathwish.world.content.skill.impl.slayer.SlayerMaster; import com.deathwish.world.content.transportation.TeleportHandler; import com.deathwish.world.content.transportation.TeleportType; import com.deathwish.world.entity.impl.npc.NPC; public class SlayerBot extends com.deathwish.world.entity.impl.player.bot.Bot { private NPC target; public SlayerBot(String username, String password) { super(username, password); } @Override public void onLogin() { setTotalPlayTime(1000_000); setPlayerLocked(false); setHidePlayer(false); getSlayer().doubleSlayerXP = true; int[][] data = { {Equipment.FEET_SLOT, 12708}, {Equipment.HANDS_SLOT, 7462} }; for(int i = 0; i < data.length; i++) { this.getEquipment().set(data[i][0], new Item(data[i][1])); } int index = Misc.exclusiveRandom(4); switch(index) { case 0: this.getEquipment().set(Equipment.HEAD_SLOT, new Item(10828)); this.getEquipment().set(Equipment.CAPE_SLOT, new Item(4373)); this.getEquipment().set(Equipment.AMULET_SLOT, new Item(1712)); this.getEquipment().set(Equipment.BODY_SLOT, new Item(10564)); this.getEquipment().set(Equipment.LEG_SLOT, new Item(4087)); this.getEquipment().set(Equipment.WEAPON_SLOT, new Item(4151)); this.getEquipment().set(Equipment.SHIELD_SLOT, new Item(6524)); this.getEquipment().set(Equipment.RING_SLOT, new Item(2572)); setFightType(FightType.WHIP_LASH); break; case 1: this.getEquipment().set(Equipment.HEAD_SLOT, new Item(3749)); this.getEquipment().set(Equipment.CAPE_SLOT, new Item(4373)); this.getEquipment().set(Equipment.AMULET_SLOT, new Item(1712)); this.getEquipment().set(Equipment.BODY_SLOT, new Item(2503)); this.getEquipment().set(Equipment.LEG_SLOT, new Item(2497)); this.getEquipment().set(Equipment.AMMUNITION_SLOT, new Item(9245, 2000000000)); this.getEquipment().set(Equipment.WEAPON_SLOT, new Item(9185)); this.getEquipment().set(Equipment.SHIELD_SLOT, new Item(6524)); this.getEquipment().set(Equipment.RING_SLOT, new Item(2572)); this.setFightType(FightType.CROSSBOW_RAPID); break; case 2: this.getEquipment().set(Equipment.HEAD_SLOT, new Item(1163)); this.getEquipment().set(Equipment.CAPE_SLOT, new Item(4373)); this.getEquipment().set(Equipment.AMULET_SLOT, new Item(6585)); this.getEquipment().set(Equipment.BODY_SLOT, new Item(1127)); this.getEquipment().set(Equipment.LEG_SLOT, new Item(1079)); this.getEquipment().set(Equipment.WEAPON_SLOT, new Item(4151)); this.getEquipment().set(Equipment.SHIELD_SLOT, new Item(13262)); this.getEquipment().set(Equipment.RING_SLOT, new Item(2570)); setFightType(FightType.WHIP_LASH); break; case 3: this.getEquipment().set(Equipment.HEAD_SLOT, new Item(13263)); this.getEquipment().set(Equipment.CAPE_SLOT, new Item(4373)); this.getEquipment().set(Equipment.AMULET_SLOT, new Item(1725)); this.getEquipment().set(Equipment.BODY_SLOT, new Item(10551)); this.getEquipment().set(Equipment.LEG_SLOT, new Item(11726)); this.getEquipment().set(Equipment.WEAPON_SLOT, new Item(11730)); this.getEquipment().set(Equipment.RING_SLOT, new Item(2570)); setFightType(FightType.TWOHANDEDSWORD_SLASH); break; } WeaponAnimations.update(this); WeaponInterfaces.assign(this, this.getEquipment().get(Equipment.WEAPON_SLOT)); this.getUpdateFlag().flag(Flag.APPEARANCE); this.getEquipment().refreshItems(); BonusManager.update(this); int stat = Misc.getRandom(24); int[][] stats = new int[][]{ {Skill.ATTACK.ordinal(), 75 +(Misc.getRandom(stat))}, {Skill.DEFENCE.ordinal(), 75 +(Misc.getRandom(stat))}, {Skill.STRENGTH.ordinal(), 75 +(Misc.getRandom(stat))}, {Skill.CONSTITUTION.ordinal(), 400 +(Misc.getRandom(470))}, {Skill.RANGED.ordinal(), 75 +(Misc.getRandom(stat))}, {Skill.PRAYER.ordinal(), 10 +(Misc.getRandom(77))}, {Skill.MAGIC.ordinal(), 75 +(Misc.getRandom(stat))}, {Skill.SLAYER.ordinal(), 1 +(Misc.getRandom(98))}, }; for(int i = 0; i < stats.length; i++) { Skill skill = Skill.forId(stats[i][0]); int level = stats[i][1]; this.getSkillManager().setCurrentLevel(skill, level).setMaxLevel(skill, level).setExperience(skill, SkillManager.getExperienceForLevel(level)); }; // Voer hier je gewenste acties uit na de switch-case en if-voorwaarde newTask(); } private void newTask() { int slayLevel = getSkillManager().getMaxLevel(Skill.SLAYER); switch (slayLevel) { case 1: getSlayer().setSlayerMaster(SlayerMaster.VANNAKA); break; default: if (slayLevel < 15) { getSlayer().setSlayerMaster(SlayerMaster.CHAELDAR); } if (slayLevel < 50) { getSlayer().setSlayerMaster(SlayerMaster.DURADEL); } if (slayLevel < 80) { getSlayer().setSlayerMaster(SlayerMaster.KURADEL); } if (slayLevel < 92) { getSlayer().setSlayerMaster(SlayerMaster.SUMONA); } break; } this.getSlayer().assignTask(); this.getPacketSender().sendInterfaceRemoval(); TeleportHandler.teleportPlayer(this, this.getSlayer().getSlayerTask().getTaskPosition(), TeleportType.RING_TELE); ClanChatManager.sendMessage(this, "New Slayer Task: " + this.getSlayer().getSlayerTask() + " Amount: " + this.getSlayer().getAmountToSlay()); this.heal(200); } @Override public void onProcess() { if(this.getPosition() != this.getSlayer().getSlayerTask().getTaskPosition()) { BotGearClass.getRandomSet(); } if(this.getSkillManager().getCurrentLevel(Skill.CONSTITUTION) <= 500) { heal(750); performAnimation(new Animation(401)); if(target != null ) { this.getCombatBuilder().attack(target); return; } } if(this.getSlayer().getAmountToSlay() == 0) { newTask(); if(target != null ) { this.getCombatBuilder().attack(target); return; } } if(!getCombatBuilder().isAttacking() && !getCombatBuilder().isBeingAttacked()) { for(NPC n : getLocalNpcs()) { if(n == null) { continue; } if(n.getDefinition().getId() == this.getSlayer().getSlayerTask().getNpcId()) { if(!n.getCombatBuilder().isBeingAttacked() && !n.getCombatBuilder().isAttacking()) { if(CombatFactory.checkHook(this, n)) { getCombatBuilder().attack(n); //System.out.println(this.getSlayer().getAmountToSlay() + " " + this.getSlayer().getSlayerTask() +" for player "+ this.getUsername()); target = n; break; } } } } } } }
  5. oshit what is this
  6. new

    AllGeniusHost replied to Wperkins96's post in a topic in Introductions
    yuuup
  7. AllGeniusHost replied to khaled's post in a topic in Introductions
    hi welcome back
  8. is this the old one?
  9. AllGeniusHost replied to AllGeniusHost's post in a topic in Other (377-742)
    yeah i had vb licenses when i bought it but if you want to use you can probably take iit out. needed account registration i think.
  10. AllGeniusHost posted a post in a topic in Other (377-742)
    Bought this many many years ago, its pretty bad for these days standards. Needs vbulletin 4.xx to handle logins and stuff you can probably take that out. Media: https://rune-server.org/runescape-development/rs-503-client-and-server/advertise/274186-legacy-614-perfect-combat-24-7-dedicated-vbulletin.html Download https://mega.nz/file/iOZU0JBb#IE8IrIXbfpxMOMTAj1FU9tkfR-MDmBHxV9eYWEvubcw
  11. looks cool what base
  12. im a collector ty
  13. AllGeniusHost replied to Bananastreet's post in a topic in 317
    this the one with wrong client?
  14. ty fot sharing
  15. AllGeniusHost replied to Stoked's post in a topic in 317
    i heard the name before i wonder what it was
  16. well that sucks thanks for releasing
  17. AllGeniusHost replied to GodJesseJames's post in a topic in 317
    okay now someone add runelite to this and release and we should have a good base to work with lol
  18. https://discord.gg/allgeniushost for all your hosting needs
  19. This has been on here before and i've posted the update-server data in donator section before. Since im no longer a donator il post everything here + the story lol Back in 2018 when i worked alot with Ints who later owned ikotic which eventually also got leaked here. Brian(titanium) from rune-server talked us into buying entranapk from nick(situations for 1,5k) mainly coz of the update server but we were also going to do a project together. Back then i had alot of income from my rsps so i didnt mind the money. We end up getting sold an outdated copy with no updates and brian fucked us pretty hard no lube. It's not really that good but someone smart could transfer the update server to a 317 and have an amazing update server for their cache or maybe even connect it to ikotic and rip data from there. \ og topic:: https://www.rune-server.ee/runescape-development/rs2-server/advertise/594992-entrana-pk-spawn-oldschool-525-667-a.html Legend has it that ikov purchased the server + players from situations back in the days. This download includes EntranaPk Source/Client/Update Server and the data for the update server in a seperate download i also included the sql file that brian made. https://mega.nz/file/3DZGEaCD#lzBo0fXgmce6AYr8qEE2nMIAQ1w6M4h-m7t1_HnuM6Y https://mega.nz/file/CaZmWCzZ#Yzneo0HY4q2HispU9NhY9eIbkUBiXhvw3CQFBWrG_kY Be sure to check out my topic on the marketplace if you're ever in need of incredible fast and reliable ddos protected web/vps hosting. Also be sure to chill in runesuite's discord: https://discord.gg/BqCAPMnEV
  20. dang this forum is getting more and more lit every day
  21. thats pretty neat and holy crap its been awhile since i heard that name